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A Prehistoric Park

The OFFICIAL Modpack of Spyke's Prehistoric Nature series!

This is the OFFICIAL modpack used by Spyke within his Prehistoric Nature Mod park!


This is Spyke's Prehistoric Nature Modpack used within his YouTube videos! This modpack allows players to create their own Jurassic Park with a vast amount of building blocks, diverse environments and DINOSAURS! Featuring fossils, lush jungles, and barren deserts to explore through Biomes o Plenty. Players can design their own dinosaur enclosures and choose from the various prehistoric species to populate their own PARK. Whether you're a palaeontology enthusiast or a creative builder, here comes the prehistory!


[-] SOCIALS [-]

- Youtube : https://www.youtube.com/@Spyke3xtra


[-] WARNING [-]

This modpack is performance heavy, What I recommend is:

- 8GB RAM [12GB RAM when using shaders]

- Install Optifine

- When loading shaders ONLY do so in the menu [The game will crash if you try otherwise.]

- Put in optimisation JVM arguments in your launcher for the modded instance


JVM Arguments:

-Xmx8G -Xms6G -XX:+DisableExplicitGC -XX:+UseConcMarkSweepGC -XX:+UseParNewGC -XX:+UseNUMA -XX:+CMSParallelRemarkEnabled -XX:MaxTenuringThreshold=15 -XX:MaxGCPauseMillis=30 -XX:GCPauseIntervalMillis=150 -XX:-UseGCOverheadLimit -XX:+UseBiasedLocking -XX:SurvivorRatio=8 -XX:TargetSurvivorRatio=90 -XX:MaxTenuringThreshold=15 -Dfml.ignorePatchDiscrepancies=true -Dfml.ignoreInvalidMinecraftCertificates=true -XX:+UseFastAccessorMethods -XX:+UseCompressedOops -XX:+OptimizeStringConcat -XX:+AggressiveOpts -XX:ReservedCodeCacheSize=2048m -XX:+UseCodeCacheFlushing -XX:SoftRefLRUPolicyMSPerMB=10000 -XX:ParallelGCThreads=2

The A Prehistoric Park Team

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