ZV-Houses

Zombie Village Housing for Subterranean building
jdb_hkf | ZV-Houses
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ZV-Houses

Hand-crafted building templates and decoration blocks for Zombie Village. Villages come alive with varied cottages, shops, and multi-level catacombs instead of copy-paste huts.

ZV-Houses is a NeoForge 1.21.1 content pack for Zombie Village. Where the ZV mod handles village AI, plots, and villager behavior, ZV-Houses provides what villagers actually build — dozens of structure templates plus a full suite of furniture and decoration blocks.

Runs standalone as a data mod, but there is nothing to interact with unless Zombie Village is also installed.

What is in the pack

Surface buildings

A variety of above-ground homes and workplaces — cottages, cabins, a tavern, blacksmith, bakery, fishery, farmhouse, barn, estate, longhall, manor, townhouse, and more. Each has its own footprint and interior layout so no two houses in a village feel identical.

Subterranean rooms

Underground villages assemble from a full set of interconnected rooms:

  • Six universal building families across five connection categories (PLUS, T, L, I, DEAD_END) so any layout the placer generates has valid geometry — every archway leads somewhere real, no orphan doors.
  • Single-category specialties — barracks, library, smithy, villa, warehouse
  • Three vertical stair bridges — how the catacomb changes floors
  • Two visual styles_ybr (Yellow Brick Road: tight interiors, defined rooms) and _ofp (open floor plan: fewer walls, more contiguous space) — freely mixed by the placer

Custom furniture + decoration blocks

Tables, benches, counters, shelves, hearths, shingles, thin wood panels, openable wall shutters, and more — the blocks that give each building its character. Villagers can open the custom shutters and walk through, just like they open vanilla doors.

How it works

  1. Zombie Village decides where to place buildings (surface vs subterranean, which categories).
  2. ZV-Houses supplies the NBT templates for those slots.
  3. The templates auto-extract to world/generated/zvhouses/structures/ on first server start.
  4. ZV villagers build them cell by cell, laborer by laborer.

Requires / compatible with

  • Minecraft 1.21.1
  • NeoForge 21.1.224 or newer
  • Java 21
  • No hard mod dependencies — installs cleanly.
  • Designed for use with: Zombie Village. Without ZV installed, the mod loads but has nothing to do — no player-facing UI, no craftable items, no world generation.

Modpack authors

Safe to include. No configuration, no client-server split (everything is data + block registrations that ship on both sides), no world modification unless ZV is also present. Ships with the Risen — Undead Army modpack.

Credits

House designs are original to this project, adapted from freely-licensed builds, or inspired by designs shared publicly by community creators.

Particular thanks to AxianErve on YouTube — several of the surface buildings draw on their designs, used with permission.

License

All Rights Reserved. Free to use for players and to include in modpacks. See LICENSE.md in the source repo for the full grants.

The ZV-Houses Team

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