ZombieTuner 1.5.1
Curse Maven Snippet
What's new
1.5.1
New features
- Zombie armor: configurable start day and armor chance (leather / chainmail / iron tiers)
- Zombie spawners: some zombies carry a spawner and place one every 6.5 seconds
- Zombie TNT: some zombies carry TNT and place compact TNT every 6.5 seconds (no friendly fire, no block damage)
- Zombie mining: zombies slowly break player-placed blocks that block their path, at bare-hand speed; bedrock is immune
- Zombie pillaring: zombies jump and place cobblestone under themselves to climb toward you
- Pickaxe zombies: 15.5% of zombies spawn with an iron pickaxe and mine about 6x faster
- Wallhack: configurable day after which zombies can sense you through blocks
- Chase speed: +15% movement speed whenever a zombie is locked onto a player
- Evolution: every N days zombies gain movement speed, attack damage and max health, up to 10 stages
- New control panel: scrollable sliders for every day-based switch
- New commands: /zombietuner status and /zombietuner set <feature> <day>
Notes
- All features are day-based switches; set to 0 to disable them.
This mod has no additional files

