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Zombie Behavior Control Panel

Configurable zombie spawn tuning for Forge: 1-10x vanilla spawn rate, timed waves, daytime spawning, follow range, and underground spawn rules.
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Zombie Behavior Control Panel 1.5.2

File nameZombieBehaviorControlPanel-1.5.2.jar
Uploaded
Nov 9, 2026
Downloads
2
Size
44.4 KB
Mod Loaders
Forge
File ID
9524904
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:zombietuner-1788874:9524904")

Learn more about Curse Maven

What's new

1.5.2

  • Renamed the mod to Zombie Behavior Control Panel (display name and in-game panel title)
  • Jar file is now built as ZombieBehaviorControlPanel-1.5.2.jar
  • Mod id, config file and project URL are unchanged, so existing worlds keep working

1.5.1

  • Zombie armor: configurable start day and armor chance
  • Zombie spawners: some zombies place a spawner every 6.5 seconds
  • Zombie TNT: compact TNT every 6.5 seconds, no friendly fire and no block damage
  • Zombie mining: zombies slowly break player-placed blocks blocking their path, bare-hand speed, bedrock immune
  • Zombie pillaring: zombies jump and place cobblestone under themselves to climb
  • Pickaxe zombies: 15.5% spawn with an iron pickaxe, mining about 6x faster
  • Wallhack: configurable day after which zombies sense you through blocks
  • Chase speed: +15% whenever a zombie is locked onto a player
  • Evolution: speed, attack damage and max health every N days, up to 10 stages

This mod has no additional files