ZombieMod 3.10.0+mc26.3
Curse Maven Snippet
What's new
2026-10-26. Gone before it lands.
Added
- Faces on the map, with JourneyMap. With ZombieMod and JourneyMap on the client, a genus shows on the minimap and full map with its own face instead of a generic zombie icon. Names stay JourneyMap's, under its own setting. Other mobs are untouched. Optional; without JourneyMap nothing changes. See Faces on the map in the README.
Changed
- The Ender Zombie dodges projectiles like an enderman. Arrows, tridents and modded guns do no
damage and it teleports away; melee still lands. New
dodge_projectilesoption on the teleport ability, for any genus.
Requirements — there is a jar per Minecraft version, named for the one it was built against. Take the one that matches your server.
| Minecraft | NeoForge | Java |
|---|---|---|
| 1.21.11 | 21.11.42+ | 21 |
| 26.1.2 | 26.1.2.95+ | 25 |
| 26.2 | 26.2.0.59+ | 25 |
| 26.3 | 26.3.0.58+ (NeoForge beta) | 25 |
Install on the server. Your players do not need the mod — a stock client can join and meet every genus. Installing it client-side too is optional and adds the ZombieDex screen, and a Mob Drops category if you have JEI.
This mod has no additional files

