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ZombieMod ReForged

59 zombie types with hand-built AI, and the JSON to write your own. Your players join with a vanilla client.
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ZombieMod 3.10.0+mc26.3

File namezombiemod-3.10.0+mc26.3.jar
Uploader
sablednahsablednah
Uploaded
Oct 26, 2026
Downloads
27
Size
1.3 MB
Mod Loaders
NeoForge
File ID
9331836
Type
R
Release
Supported game versions
  • 26.3

Curse Maven Snippet

NeoForge

implementation "curse.maven:zombiemod-reforged-1658560:9331836"

Learn more about Curse Maven

What's new

2026-10-26. Gone before it lands.

Added

  • Faces on the map, with JourneyMap. With ZombieMod and JourneyMap on the client, a genus shows on the minimap and full map with its own face instead of a generic zombie icon. Names stay JourneyMap's, under its own setting. Other mobs are untouched. Optional; without JourneyMap nothing changes. See Faces on the map in the README.

Changed

  • The Ender Zombie dodges projectiles like an enderman. Arrows, tridents and modded guns do no damage and it teleports away; melee still lands. New dodge_projectiles option on the teleport ability, for any genus.

Requirements — there is a jar per Minecraft version, named for the one it was built against. Take the one that matches your server.

Minecraft NeoForge Java
1.21.11 21.11.42+ 21
26.1.2 26.1.2.95+ 25
26.2 26.2.0.59+ 25
26.3 26.3.0.58+ (NeoForge beta) 25

Install on the server. Your players do not need the mod — a stock client can join and meet every genus. Installing it client-side too is optional and adds the ZombieDex screen, and a Mob Drops category if you have JEI.

This mod has no additional files