ZombieMod ReForged

59 zombie types with hand-built AI, and the JSON to write your own. Your players join with a vanilla client.
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ZombieMod 3.6.3+mc26.2

File namezombiemod-3.6.3+mc26.2.jar
Uploader
sablednahsablednah
Uploaded
Oct 8, 2026
Downloads
11
Size
812.9 KB
Mod Loaders
NeoForge
File ID
9101950
Type
R
Release
Supported game versions
  • 26.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:zombiemod-reforged-1658560:9101950"

Learn more about Curse Maven

What's new

2026-10-08. Minecraft 26.3 moves to NeoForge 26.3.0.58.

Changed

  • The 26.3 jar now runs on NeoForge 26.3.0.58 and later instead of .33–.36. NeoForge renamed part of its config API in .37, which is why 3.6.2 had to stay behind; this release follows it across. If you are still on NeoForge .33–.36, stay on 3.6.2.
  • Your settings carry over. The file is still config/zombiemod-server.toml. One thing moves on 26.3, and it is NeoForge's change, not ours: a per-world override now lives in saves/<world>/syncedconfig/ instead of serverconfig/. If you kept one, move it across.
  • Nothing changes on 1.21.11, 26.1.2 or 26.2; those jars are rebuilt to keep all four on one version.

Requirements — there is a jar per Minecraft version, named for the one it was built against. Take the one that matches your server.

Minecraft NeoForge Java
1.21.11 21.11.42+ 21
26.1.2 26.1.2.95+ 25
26.2 26.2.0.59+ 25
26.3 26.3.0.58+ (NeoForge beta) 25

Install on the server. Your players do not need the mod — a stock client can join and meet every genus. Installing it client-side too is optional and adds the ZombieDex screen.

This mod has no additional files