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Zoesteria

Just a regular 1.12 biomes mod

File Details

[DDSS Release] Zoesteria Public Alpha 1.4.10

  • R
  • Jun 30, 2019
  • 797.34 KB
  • 1.9M
  • 1.12.2

File Name

zoesteria-1.4.10-public-alpha-ddss.jar

Supported Versions

  • 1.12.2

Zoesteria Public Alpha 1.4.10 [DDSS Release]
- Generation Changes
- Trees
    - Date Palms in oasis
    - Peach Trees in Plains biomes.
    - Plum Trees in Low Woodlands and Woodlands Hills biomes
    - Less chance for the Queen Palm tree to lean over.
    - Queen Palms can now generate in Jungles
    - Changed how some trees generate
- Villages can spawn in Chaparral biomes
- Lakes no longer generate in some biomes
- Less trees in Woodland Type biomes.
- The Standard Wasteland Flats biome comes with stripped trees, rather than swamp trees
- Textures
- New default textures for numerous blocks and items, courtesy of jacewiththeredvans
- New Blocks and Items
- Dark Palm Log (used on ocean palm and date palm)
- Coconut
- Date Fruit
- Palm and Peach woods
- Bug Fixes
- Config Loader uses StringBuilder instead of String concatenation, greatly increasing zoesteria's load speed in pre-init
- Generated leaves now decay
- Fixed a recipe (can't remember which though)
- Fixed item rendering and item placement for small bush
- Cool Stuff
- Some biomes have custom sky colours
- Other
- Alterations to code of Leaf Carpet
- Alteration to "barkall" jsons
- Changed metadata values in custom leaves (can't remember exactly what I did)
- Code for log-only woodtypes through the wood lookup
- Door recipes (oak door) as placeholder for custom plank doors.
- Gunpowder Recipe now uses ore dictionary for saltpeter and sulphur, increasing mod compatibility
- Fortune now affects quantity dropped of saltpeter and sulphur (maximum items dropped is 8)
- Increased berries dropped from berry bushes
- Increased default saltpeter chance
- Leaf carpet is see-through on fancy graphics
- Tooltips for island palm sapling and coal products