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Zitoen Piece

Zitoen Piece is an addon made for the Mine Mine no Mi mod! My goal is to make MMnM feel more like One Piece.
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zitoenpiece-0.3.2.jar

File namezitoenpiece-0.3.2.jar
Uploader
ZitoenZitoen
Uploaded
Aug 2, 2026
Downloads
2.0K
Size
7.3 MB
Mod Loaders
Forge
File ID
8562868
Type
B
Beta
Supported game versions
  • 1.16.5

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:zitoenpiece-1415427:8562868")

Learn more about Curse Maven

What's new

**ZITOEN PIECE 0.3.2** (BETA)

**NEW CONTENT**

- **New WG Path:** Celestial Path -> Currently only accessible when joining the WG while having the Celestial Dragon Blood trait.
There are two branches within this path:
- Rite of the Blade
- Rite of Service

- **New:** Celestial Dragon Houses -> Once you become a Celestial Dragon, you will join a House based off your last name

- **New**: Revo Faction rework ( 🤫 )

- **Knockdown x DF Weapons**: âť— You are now able to let your DF Weapon protect you while you're knocked. The full form ability is available during knockdown, your weapon can protect you while you're laying down. (Requires: 100 acceptance)

- **New Player Event**: The Warden's Trial
- **New Impel Down Event**: Labor Hour -> Prisoners can do work to reduce their sentence, however there are other ways to reduce it... by snitching.
Prisoners get a pickaxe and have to walk to the Labor Zone, where they have to mine stone, coal, iron. 
After the Labor Event ends, the total points obtained from mining are transferred to Contribution (stat) and sent to the Jailer Players. This way the WG actually benefits from their prisoners’ labor.

- **New item**: Visitation Pass -> Allows you to enter Impel Down for 20 minutes, you could check up on prisoners, be toxic to people you just sent down there or maybe try to help them escape?
- **New item**: Slave Collar -> Allows Celestial Dragon Players to capture **villagers** as their servants. Press shift + right-click. Crafted by putting 3 chains in a crafting table (diagonally)

- **Territory System**: https://trello.com/c/wWlFIYaU/316-what-is-a-territory



**CHANGES**
- Your Haki can now temporarily manifest in random situations, the chances increase the closer you are to awakening said Haki type (only Buso and Ken for now)
- Celestial Dragon Blood & Will of D. traits now have their own set of lastnames
- Added a 'Give Up' button to the Navy Missions
- You can now also select cells with commands instead of just the cell selector
- A Revo Supreme Commander can now claim a territory with a max radius of 150
- A Revo Commander can now claim a territory
- A Yonko can have a max territory with a max radius of 150 (They can also have a secondary territory). If you lose your Yonko status, your territory will slowly shrink until it reaches its max size for your current rank and your 2nd territory will be abandoned, leaving it claimable or lootable to others.
- Added WG friendly fire rules
- Your DF Weapon will now be saved if you logout / pick up an item while the full transformation is active
- You now need to activate Voice of All Things to uncurse a weapon
- Using a Willpower Reset now also resets on-going Haki Trainings
- Consuming an Ancient Flower now also resets your Willpower and everything
- Future Sight now also has Dodge Animations + Made the animations cleaner

**FIXES**
- Fixed some Marine Missions not completing + Cat not despawning + Wave enemies not being aggressive + not being able to become a Fleet Admiral + Celestial Requests
- Fixed Impel Down related data loss + fugitive check
- Smoothened Territory claiming
- Fixed the Hakuba trait not appearing when using Voice of All Things
- Fixed DF Weapon related issues
- Fixed not being able to respawn
- Fixed tamed Cursed Blades losing Trust
- Smoothened a lot of Haki abilities
- Smoothened Haki Clashes
- Fixed Fisherman crash


**ADDITIONAL CHANGES**

- Fixed + Slightly reworked the **Origins** system -> Origins are now removed from the config and fully command based. First you enable the origins system, then set origins + name them. Typing /origin refresh will now assign a random origin to players without one. (Since obviously the admin still has to join to enable the system, otherwise they'll be left without an origin)

- The Duel system is now command based as well and removed from the config -> You can now set multiple locations and choose what type of duel this belongs to, for example 3 casual duel areas allow there to be 3 casual duels at once. Same goes for Mihawk and Yonko duels.

- Scientists get a lot more EXP now
- Smiths get a lot more EXP now
- Talented Learner now gives 2x Profession EXP
- Players who become Celestial Dragons are now unemployed