ZEN's Better Champions 1.1.0
Curse Maven Snippet
What's new
v1.1.0
🔧 Fixes and Optimizations
Fixes
- Fixed a cured zombie villager champion giving a villager that kept the champion tier, with its aura, loot, experience and effects.
- Champions no longer drop enchanted books with Swift Sneak, Soul Speed or Wind Burst. Their books only carry the enchantments the game also puts in random chest loot, and follow the changes of modpacks and datapacks.
- Bosses are now excluded by default, so a boss of another mod that spawns in the world never becomes a champion. A config file you already have keeps its setting.
- Fixed a very rare server crash when the mobs of structures could become champions, which is not the case by default.
- The health bar no longer blinks behind the death screen, and no longer stays tied to the old player after leaving the End.
- The children of a slime named by a player keep its name, even when it starts with stars.
- The champions of a world made in Minecraft 1.21.1 keep their tier.
- Spear hits count as melee hits for Bleeding and the damage bonus.
- spawn_egg is still the name of spawn eggs in the spawnTypes setting, so a 1.21.1 config keeps working.
- The parched can be a champion. The creaking, the zombie horse, the camel husk, the zombie nautilus and the sulfur cube cannot.
Optimizations
- Expanded automated testing.
- The jar now includes the LICENSE file.
- Needs ZEN's EffectLib 1.1.2 or newer, which fixes a server crash with Reflect.
This mod has no additional files

