ZEN's Better Champions 1.0.0
Curse Maven Snippet
What's new
1.0.0 - Initial release
Champions
- Monsters can spawn as champions, from one to five stars.
- Chance by tier: 5%, 2.5%, 1%, 0.5% and 0.1%.
- Champions get more health, from +50% to +500%.
- They get random effects, and special abilities from tier 3.
Rewards
- Extra loot when a player kills a champion: minerals, diamonds, netherite and enchanted books.
- More experience, a third more per tier.
Display
- A health bar with the champion's stars shows when you look at one.
- Colored particles in the tier's color float around champions.
Settings
- Tier chances, health, effects, loot and experience.
- Which mobs, dimensions and spawn types can give champions.
- Effects allowed or forbidden for each mob.
- Optional damage bonus per tier.
- In-game config menu in English and French.
For operators
- /zenschampions wand [tier] gives a wand that turns any mob into a champion.
This mod has no additional files

