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ZENIX Monster Path

Earn 12 original monster forms through exploration, trials, farming, skill trees, and evolution.
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ZENIX Monster Path 1.0.0 (Forge 1.20.1)

File namezenix-monster-path-1.20.1-1.0.0.jar
Uploaded
Oct 7, 2026
Downloads
5
Size
630.6 KB
Mod Loaders
Forge
File ID
9089427
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:zenix-monster-path-1731886:9089427")

Learn more about Curse Maven

What's new

Initial playable release

  • Twelve original playable monster species.
  • Forty-eight bodies across base forms and three evolutions, with different silhouettes and physical sizes.
  • Per-player Normal Minecraft or Monster Path choice; all players begin human.
  • Exploration, lore tablets, personal material harvests, custom elite trials, shrine puzzles, and attunement rituals.
  • Separate species levels, earned skill trees, equipped powers, and a final-evolution ultimate.
  • Colored effects, energy costs, cooldowns, and form-specific combat powers.
  • Renewable custom materials, cultivation, and later evolution resources from additional biomes.
  • Personal trial arenas, Soul Rifts, Soul Compasses, Soul Forges, sigils, and catalysts.
  • A complete personal guidebook covering quests, recipes, farming, skills, and evolution.

Requires Minecraft Java 1.20.1 and Forge 47.4.10 or a later compatible 47.x version. No external mod dependencies. Install the same version on the server and every player's client.

Validation: nine unit checks, five Forge GameTests, client startup, and all forty-eight body renders passed. Full survival progression, encounter difficulty, and multiplayer balance still need playtesting.

This mod has no additional files