Ever played a SkyBlock map, and had some cheeky person come along and reach the edge of the void and dry land?
Well this mod fixes that, by generating the world itself completely void.
You can select your starting structure and off you go.
This is not to useful by yourself but if you have something like Ex Nihilo you can create whatever you want.
Official download page is here. Supports me directly with ads. And has archives of all older versions. However this project was created to help people who make modpacks with the Curse system. So feel free to make modpacks and link this in! As a user you can download here as well. All future versions will be published to both sites at the same time.
I'm trying to use this with worldpainter, is there any way I could have it so that it will generate a void nether but not a void overworld?
Hi, what world type should I set for a custom island? If I'm creating a server or a custom dimension with custom worldtype generation.
hay for some weird reason no matter what i try i cant get any nether fortresses to spawn
question can you do an update for 1.10.2 where modded structures dont spawn?
Will you update this mod for 1.15?
In reply to bubu9300:
I could give it a go, but honestly there are a few other clones that add extra functionality so I don't really care to.
In reply to LexManos:
Hi, I'd like to use these 1.15 clones but can't seem to find them, if it's alright, could you give me the links to those mods? Thank you.
is there a way to make a 3x3 platform floating in water but above the platform only air
So, does this map generate an empty world but it still generates random biomes?
In reply to Ererbe:
Have you tried? Yes. Everything is normal, there is just no terrain.
In reply to LexManos:
ok thx for the answer.
how does one make there own custom island for players to spawn in
In reply to dpat_au:
This is probably what you're looking for:
https://www.curseforge.com/minecraft/mc-mods/void-island-control
In reply to Isaac13_13:
No... You just add a structure and info file into the structures folder: https://github.com/LexManos/YUNoMakeGoodMap/tree/master/src/main/resources/assets/yunomakegoodmap/structures
Any data pack will work.
This mod is so dang useful.
Hey there, I was curious to know would it be possible to add a configuration that allows people to choose which overworld biomes exist in a YUNoMakeGoodMap world, this would allow people to add biomes from mods like Biomes O' Plenty and create unique void biome types, Thanks! -UnlimatedStone9
Can you please update to 1.12.2?
In reply to Bman_100:
In reply to UnlimatedStone9:
In reply to sorenisawesome: