XenoFactions

Xenofactions is a fork of the Xradar factions mod with various improvements and usability for server owners wanting a factions/claiming mod without using plugins.
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hfr-1.0.2.2+mc1.7.10-forge.jar

File namehfr-1.0.2.2+mc1.7.10-forge.jar
Uploader
TrollionaireTrollionaire
Uploaded
Oct 17, 2026
Downloads
16
Size
29.4 MB
Mod Loaders
Forge
File ID
9220080
Type
R
Release
Supported game versions
  • 1.7.10

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:xenofactions-1157568:9220080")

Learn more about Curse Maven

What's new

RTM Realsim Overhaul

  • Rebalanced bulk industrial recipes to better support large-scale construction and resource processing.
  • Concrete, asphalt, soil, water treatment, and several chemical processes now run at more practical throughputs.
  • Improved generator realism: generators no longer stop consuming their input simply because their internal power buffer is full when the real machine would continue running.
  • Continued cleanup of industrial processing, machine presentation, and physical accounting.

Simple Storage Network Legacy

  • Completely overhauled the storage terminal interface.
  • Added smooth scrolling, a draggable scrollbar, cleaner panels, and improved large-quantity rendering.
  • Removed the redundant second search bar and unnecessary Storage Link GUI.
  • Fixed missing crafting-slot backgrounds and several crafting synchronization issues.
  • Improved stability with very large storage networks and item catalogs.

Xenofactions

  • Major rendering optimization for faction structures and fortifications.
  • Temple, University, Factory, Statue, walls, HESCO barriers, sandbags, and other static models now use cached GPU geometry instead of rebuilding models every frame.
  • Added modern VBO rendering with compatibility fallbacks for older hardware.
  • Reduced rendering overhead and cleaned up the obsolete legacy OBJ rendering system.

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