hfr-1.0.2.2+mc1.7.10-forge.jar
Curse Maven Snippet
What's new
RTM Realsim Overhaul
- Rebalanced bulk industrial recipes to better support large-scale construction and resource processing.
- Concrete, asphalt, soil, water treatment, and several chemical processes now run at more practical throughputs.
- Improved generator realism: generators no longer stop consuming their input simply because their internal power buffer is full when the real machine would continue running.
- Continued cleanup of industrial processing, machine presentation, and physical accounting.
Simple Storage Network Legacy
- Completely overhauled the storage terminal interface.
- Added smooth scrolling, a draggable scrollbar, cleaner panels, and improved large-quantity rendering.
- Removed the redundant second search bar and unnecessary Storage Link GUI.
- Fixed missing crafting-slot backgrounds and several crafting synchronization issues.
- Improved stability with very large storage networks and item catalogs.
Xenofactions
- Major rendering optimization for faction structures and fortifications.
- Temple, University, Factory, Statue, walls, HESCO barriers, sandbags, and other static models now use cached GPU geometry instead of rebuilding models every frame.
- Added modern VBO rendering with compatibility fallbacks for older hardware.
- Reduced rendering overhead and cleaned up the obsolete legacy OBJ rendering system.
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