Would You Rather 1.0.4 (Minecraft 1.21.1 - Fabric)
What's new
Fixed
- Most visual/input traits were silently doing nothing —
fabric.mod.jsonnever registered the mod's mixin config, so ~15 mixins never actually loaded. Affected: Inverted (mouse), Crooked Grip, Zoom/Locked Lens, Shifty Hotbar, Tunnel Vision, False Pain, Liar's Eyes/Hollow Sight, Shallow Chest, Faded Wear/True Edge, Seasick. All active now. - Client crash from a null trait key — a trait given with no gain on the other side crashed the trait HUD when sorting. Fixed.
- No Furnace could be bypassed via the off-hand — placing a hopper while holding an item in the main hand skipped the check entirely, since it only ever looked at the main hand. Now checked for either hand.
- No Furnace could be bypassed with a piston — pushing a hopper and a furnace into contact (instead of placing them adjacent directly) never triggered the placement check. Now swept for every second; a hopper found touching a furnace is knocked apart with a warning above the hotbar.
- Liar's Eyes / Hollow Sight stayed stuck after the trait wore off — fixed by using the same chunk-reload path F3+A (Reload Chunks) uses internally, instead of a lower-level call that didn't actually take effect.
- Seasick was permanently active — now only tilts the camera while actually riding a boat or raft, matching the trait's name.
- CureService could theoretically charge for a cure that didn't apply — payment now only happens after the trait removal is confirmed, not before.
Added
- Brazilian Portuguese (pt_BR) translation, alongside the existing European Portuguese.
- Missing Portuguese translations for the admin panel (Give/Take/Ask/Reset) and the traits-screen filter chips (All/Owing/Paid), in both Portuguese variants.
Changed
- Default question interval lowered to 3 minutes (was 10) for new installs.
This mod has no additional files

