wrights-0.1.7.jar
Curse Maven Snippet
What's new
Wrights 0.1.7
Features
- Shape build mode under Mirror: pick a kind, materials, and hollow option, then place with look aim or an anchor
- Weighted shape materials with Random, Priority, and Order fills, a batch picker, and a spinning preview that shows mixed fills
- Shape Anchor section with a Change screen, live nearby-block preview, look-mode snap lock, and Set under me
- Selectable AABB pivot for look and anchor placement, with frame and pivot drawn in the menu and in the world
- Square (Width×Height), Box (Width×Depth×Height), equal-Size Cube and Rectangle, Circle by diameter, and rings that can grow into a torus
- Split Plane into Axis and Rotation; rotate holograms with Ctrl+scroll in the world
- Large shape boxes (default max axis 512 / maxBlocks 512³) with streaming placement
- Configurable shape air-snap offset in Options
- − / + beside each shape dimension slider; hold-drag the track; click the value to type
Shared step scale:1· Ctrl5· Shift10· Alt50· Ctrl+Shift100 - Undo the last finished build with Ctrl+Shift+right-click
- Rotate build templates with Ctrl+scroll; hold Ctrl for resize/rotate help
- Drag plain blocks from JEI onto shape Pick blocks
- Server caps and feature toggles for Shape builds
Changes
- Shape menu preview stays fixed on the right; only the options column scrolls
Size and block count sit above the sample (Preview / size / blocks) - Height slider only appears for shapes that use it; labels follow the kind and Axis
- Look-mode shapes pin to the chosen AABB pivot
Void blocks replaces Replace / Clear first and also clears fluids - Line became Box; Cube is a single equal Size again
- Remember controller mode and build sub-tool across world rejoin
- Job time left freezes while paused or stalled and keeps the last estimate
- Shared copper pivot marker for shape, build, and mirror anchors
- Menus fit the window at high GUI scale; short screens scroll place/edit overflow
- Jobs nests Working and Finished scrolling; Manage list gets a border and scrollbar
- Jobs and Manage actions stay disabled without a controller
- Shape Pick blocks limited to plain non-NBT cubes; Confirm replaces Add; weights cap at 999
- Block counts use thousand separators; section headers vs field labels standardized
- Large shapes and blueprints sample or wire-box preview instead of freezing the client
Fixes
- Huge solid shapes no longer OutOfMemory — cells stream during the job
- Jobs card buttons respond again on large Waiting builds; hold-controller warning draws on top
- Large jobs stay responsive (O(1) settled-cell checks; capped crew scans and holograms)
- Ring thickness stays independent of size; tipped shapes yaw so tips swing N/E/S/W
- Shape pivot “Middle of shape” no longer overlaps Done; Anchor layout tightened
- Info stock tooltips no longer cover rows; Mirror no longer overlaps Close
Materials sits on the Build/Close row when the detail card is short - Shape menu no longer crashes on B; preview frame edges and mesh alignment fixed
- Nearest-to-player ghosts stay cheap; huge shape ghosts are no longer rebuilt every frame
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