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Wrights

Wrights copy a build and place it again, from your inventory, a bound chest or digital storage.
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wrights-0.1.6.jar

File namewrights-0.1.6.jar
Uploader
mblom122_autmblom122_aut
Uploaded
Nov 1, 2026
Downloads
10
Size
1.1 MB
Mod Loaders
NeoForge
File ID
9390596
Type
B
Beta
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:wrights-1774278:9390596"

Learn more about Curse Maven

What's new

Wrights 0.1.6

Building

  • Wrights stay on site until the job is finished, and available wrigths counts stay accurate.
  • Idle helpers spread across different blocks instead of stacking on one cell.
  • Nearby unfinished blocks are preferred once a wright is already on site.
  • Falling blocks like sand hang in place during a paste, the same way worldgen can leave them floating.
  • Cactus and sand no longer loop forever on impossible plant cells.
  • Mirror mine and mirror place only run while the Build mirror tool is selected.

Crew

  • Hovering a wright shows its current block, next block, and why it is waiting.
  • Blocks held for later are listed separately from permanent skips.
  • Crew progress counts are fixed, and idle wrights keep helping or return home.
  • Creative manage can jump straight to any higher tier with only that upgrade.

Menus

  • Placement and blueprint edit share the same tighter layout, with location, size, and anchor side by side.
  • Add layer inserts an empty layer in one click.
  • Import and export copy to and paste from the clipboard on purpose, show what is being exported, and no longer stack conflict buttons on top of each other.
  • Empty load-from-item messages wrap onto separate lines instead of overlapping.
  • The block picker stays open while editing a library blueprint even if the controller is not held.

Performance

  • Wright flight is smoother because blueprints are no longer fully scanned every tick.

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