
Description
⚔️ World Voice: Skills — Major Rework & Expansion
Expand your Tensura experience with 12 Unique Skills, living-metal transformation, and a complete six-stage Deathman race line.
World Voice: Skills brings distinct combat mechanics, survival tools, mastery progression, redesigned visuals, and native Tensura integration.
✦ NEW UNIQUE SKILL — INCARNATE
🛡️ Incarnate, our twelfth Unique Skill, transforms your body into living metal.
- Incarnation: maintain your transformation while paying its Magicule upkeep. Gain damage reduction, knockback resistance, and stronger melee attacks.
- EP-based protection: armor and toughness scale with your maximum EP.
- Empowered fists: with both hands empty, gain +8 attack damage, or +12 when mastered.
- Rending Arms: unleash descending claw strikes reaching 10 blocks, or 12 when mastered, with clearer first-person effects.
- Breakthrough: surge forward with normal movement and collision, leaving sparks and shards behind you.
- Shatter Release: consume stored Charge in an outward blast, ending your transformation with a brief protective transition. Unlocks through Incarnate’s own mastery.
Detailed living armor includes swept horns, layered plates, arm blades, glowing seams, and first-person forearms. Build Charge through successful attacks; your protection remains effective even at zero Charge.
✦ NEW PLAYABLE RACE — THE DEATHMAN LINE
💀 Begin as Corpseborn and evolve through six forms:
Corpseborn → Gravebound → Deathman → Greater Deathman → Awakened Deathman → Death Sovereign
Your race develops alongside your assigned Unique Skill, with its own racial action, intrinsics, and progression.
- Reconstitution: press the configurable race-action key (R by default) for immediate healing, continuing recovery, and temporary damage reduction.
- Undead Constitution: an automatic passive providing Poison Resistance and recovery outside combat.
- Soul Reinforcement: later stages convert excess Reconstitution healing into a temporary barrier.
- Battle Reconstruction: advanced stages let you attack without breaking Reconstitution’s guard.
- Soul Anchor: Death Sovereign can survive a fatal hit when sufficient Magicules are available, subject to its cooldown and damage-bypass rules.
- Physical protection: gain native Physical Attack Resistance from Deathman onward and Physical Attack Nullification at Death Sovereign, following Tensura’s damage rules.
Progress through the native evolution menu using EP, useful Reconstitution casts, and one awakening milestone. Reaching Death Sovereign does not require awakening again.
Visible scars and cross-stitches mark your body, glowing during reconstruction while retaining your player skin.
✦ DEVIL’S PROTECTION — A PRESENCE ABOVE YOU
👹 From Deathman onward, a new automatic racial passive watches over you.
- Survive a damaging hit that leaves you below 35% maximum HP to activate it.
- Gain four seconds of protection against ordinary incoming damage.
- Recover 15% maximum HP immediately, followed by 2.5% each second for four healing pulses.
- 90-second cooldown, with no Magicule cost or extra activation key.
A towering spectral demon manifests behind and above you, with luminous horns, an angry face, red eyes, protective claws, and black, white, green, and red spirit details.
The guardian floats over your character while your stitched body remains visible. Corpseborn and Gravebound retain their earlier appearance without this guardian.
✦ SCAPEGOAT REWORK — DEATHWARD
⛓️ Deathward replaces False Death with an active defensive ability.
- Shield plates descend from above and surround you.
- Protects against ordinary damage and death for 13 seconds, or 18 seconds when mastered.
- Heals 25% maximum HP immediately, then 2% each second.
- Costs 1,000 Magicules and must be activated before danger.
Sin Transfer and Return Burden retain Scapegoat’s burden and retaliation mechanics. Protection and healing respect relevant suppression, anti-heal, and damage-bypass rules.
✦ DUELIST — PRECISION MELEE COMBAT
⚔️ Build Focus through successful melee attacks, time Parry against a frontal melee hit, and prepare Final Thrust for your next strike.
Duelist rewards timing, positioning, and sustained melee combat. Spells and projectiles do not consume its prepared melee attack.
✦ THE ORIGINAL SKILLS, REFINED
- 🧭 Guide: improved safe-position tracking, destination validation, escape behavior, and navigation effects.
- ⭐ Milim’s Soul: improved Nova projectiles, barrage timing, reactor safeguards, and draconic star effects.
- 💰 Looter: Greed Cut heals for half the actual health damage dealt. Gilded Edge permanently blesses a weapon with effective Looting V, using its own exclusive blessing. Turning the passive off removes its aura.
- 🩸 Avenger: improved revenge tracking, Payback targeting, retaliation safeguards, and crimson combat effects.
- 👑 Hollow Crown: refined pressure, enemy attention, temporary mob control, and crown visuals.
- 👁️ Last Witness: improved damage memories, recorded targets, adaptation, and Final Statement.
- 🔔 Mute Bell: improved suppression targeting, vertical aiming, field timing, and silence waves.
- ⚠️ Paranoia: clearer threat warnings, improved hostile detection, and more reliable panic-defense handling.
- 🌠 Wisher: Wish Granted costs 3,000 Magicules, heals 50% maximum HP, clears harmful effects, and grants a 100-point barrier, increased to 200 points when cast below 25% HP. 60-second cooldown.
✦ VISUALS, COMBAT HUD & CLEARER FEEDBACK
✨ Magical sigils, curse chains, manifested crowns, cutting arcs, suppression waves, wish constellations, and draconic stars give each skill its own appearance.
- Detailed Incarnate armor and stronger first-person attack effects.
- Glowing Deathman stitches, descending Deathward shields, and the towering spectral guardian.
- An optional movable, resizable combat HUD for resources, barriers, prepared attacks, and protection timers.
- Clearer messages explaining missing Magicules, invalid targets, mastery requirements, and blocked casts.
- Particle-quality controls and limits on overlapping effects.
✦ COMBAT & RELIABILITY IMPROVEMENTS
- Corrected ability timers, Magicule payments, healing behavior, and charge consumption.
- Addressed mastery exploits and improved attack validation.
- Improved targeting for pets, summons, allies, and permitted PvP targets.
- Corrected shared Presence Sense cleanup and reduced unnecessary entity scans.
- Improved cleanup after toggling skills, death, dimension changes, and reconnecting.
- Preserved prepared attacks and related state when another ability successfully prevents death.
✦ GUARDIAN PREVIEW
Want to inspect the guardian continuously? Use F5 for third person, then:
/worldvoice preview guardian on— enable the preview./worldvoice preview guardian off— return to normal skill visuals.
The preview is visible only to you, requires no cheats, and grants no healing or protection.
Minecraft 1.21.1 • NeoForge • Tensura 2.0.1.3 • ManasCore 4.0.0.2

