WorldManager

Create and manage worlds in-game, through commands.

[# WorldManager Create and manage worlds in-game, through commands.

Commands

The main command is /worldmanager. It has a shorter alias /wm.

  • /wm opens an overview gui of all custom worlds that have been created through this mod
  • /wm delete <id> deletes the specified world, kicking all players that are currently in it
  • /wm tp <id> [<targets>] teleports to the specified world to the players last location.

Create

/wm create <id> opens a gui where you can configure your world (dimension type, chunk generator and seed)

/wm create <id> <nbt> allows you to create a world without using the gui (advanced). {seed: 0L, generator: {biome: "minecraft:the_void", type: "fantasy:void"}, type: "minecraft:overworld"} could be used to create a void world.

Import

/wm create <id> <file> allows you to import a world from a zip or rar archive, or from a folder.

Spawn

/wm setspawn sets the world spawn of the current world to your position.

/wm spawn <id> [<targets>] teleports to the specified world spawn. If the spawn point is not set, it uses the vanilla spawn point logic.

The file / folder needs to contain a valid level.dat file. This will import the overworld dimension of the given world.

gui example

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