vayloaep | World War III (Battlefi...
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World War III: Battlefield
Read this first: the mod does nothing useful on its own. It needs the battlefield map and the TACZ mod.
World War III turns Minecraft into an offline, single-player Battlefield-style experience. Two armies of AI soldiers fight over five capture zones while you fight alongside them.
You need all three
- This mod (the file on this page).
- TACZ (Timeless and Classics Zero) 1.1.8 for 1.20.1. Every weapon comes from it. Get it from its own CurseForge page.
- The WWIII Battlefield map: [LINK TO YOUR MAP PAGE]. The mod’s spawns, bases and capture zones are built for this exact map. In any other world it will not work correctly.
Requires Minecraft 1.20.1 with Forge 47.4.28 or newer 1.20.1 Forge, and Java 17.
Install
- Put this mod’s jar and the TACZ jar in your
modsfolder. - Unzip the map into your
savesfolder. - Start the game, open the map from Singleplayer, and press Deploy in the menu that appears. If you get a warning about missing mods or registries, continue. The map came from a big modpack, and unknown blocks just become air.
Features
- Two fictional factions, four classes (Assault, Medic, Engineer, Support) with fixed TACZ loadouts you can’t drop.
- Dozens of AI soldiers who fight, take cover when wounded, capture zones and call in reinforcements.
- Downed state with a 15-second revive window. Medics revive you, and you can revive them.
- Five capture zones, a ticket-based match with bleed, and victory and defeat screens.
- Respawn screen with a spawn choice, including zones your team holds.
- Settings for soldier difficulty, army size, respawn delay and downed time.
Performance tips
The default is 12 soldiers per team. If the game stutters, lower Soldiers per team in the in-game Settings.
Status: early alpha
Tested only on 1.20.1 Forge with TACZ 1.1.8. Expect rough edges. Please report problems, and attach your logs/latest.log.

