File Details
living_legends-fabric-1.1.0.jar
- R
- May 10, 2026
- 3.91 MB
- 12
- 1.21.1
- Fabric
File Name
living_legends-fabric-1.1.0.jar
Supported Versions
- 1.21.1
Curse Maven Snippet
World Remembers: Living Legends 1.1.0
A major update for both Fabric and NeoForge 1.21.1, focused on mod compatibility, map integrations, better generated place names, and important bug fixes.
Added
- Added NeoForge 1.21.1 support.
- Added optional JourneyMap integration:
- Discovered places can appear as fantasy-style map labels.
- Labels are personal and appear only after a player has discovered the place.
- World Journal destinations can be shown on the map.
- Added optional Xaero's Maps integration:
- World Journal can create and remove personal destination waypoints.
- Added optional FTB Chunks integration:
- World Journal can create and remove personal destination waypoints.
- Added Place Visual Themes for title overlays and JourneyMap labels.
- Different place types now have distinct visual moods, such as discovery, death, battle, boss sites, portals, and memorials.
- Added built-in compatibility data for many popular mods, including:
- The Aether
- Deeper and Darker
- Bosses of Mass Destruction
- Terralith
- Incendium
- Dungeons and Taverns
- When Dungeons Arise
- Towns and Towers
- Regions Unexplored
- Explorify
- Illager Invasion
- L_Ender's Cataclysm on NeoForge
- The Twilight Forest on NeoForge
- BetterEnd, BetterNether, AdventureZ, VoidZ, and Mythic Metals on Fabric
Improved
- Improved generated place names across all name styles.
- Reworked many generated names so they feel more like real remembered places instead of technical map labels.
- Removed dry UI-like naming patterns such as
Marker:,Route:,Checkpoint:,Landmark:, and similar translated variants. - Improved name variety for common landmark, death, combat, slaughter, discovery, boss, mining, portal, dimension, and memorial places.
- Improved compatibility-themed names for modded biomes, structures, dimensions, bosses, mobs, and blocks.
- Improved debug and validation commands for name generation and compatibility checks.
- Improved map provider routing so each map mod only receives the type of data it supports.
Fixed
- Fixed repeated fall-death places generating the same name too often.
- Fixed meadow and general landmark names sometimes collapsing into a repeated name.
- Fixed similar fixed-name pools in high-frequency naming contexts, including rabbit slaughter landmarks.
- Fixed compatibility biome landmarks sometimes generating the same name repeatedly, especially in Twilight Forest biome themes.
- Fixed boss kills inside or near a related first-discovered boss structure creating duplicate stacked places.
- Example: discovering a Naga Courtyard and then killing Naga should no longer create two overlapping named places for the same location.
- Fixed several naming quality issues in generated Russian and English names.
- Fixed several compatibility registry and validation edge cases.
- Existing saved places are not automatically renamed or deleted by this update.
Notes
- Existing generated places may visually use improved language text if their saved name recipe points to updated name keys.
- Manually renamed places stay exactly as written.
- Map integrations are optional. The mod still works without JourneyMap, Xaero's Maps, or FTB Chunks.

