This mod, for Minecraft 1.8 with Forge, will cause specified chunks to be pre-generated by the normal generation routines. This is a very light-weight mod with a single command.
This is useful for when you want to improve performance (no delay for worldgen while playing), or if you have a slow structure generating add-on, or if you want to use an offline structure generator (such as MCDungeon).
- Runs in single-player mode only (because the server thread hangs during generation)
- Generate circle or rectangle as required
- Server thread HANGS while generation is taking place; see logs for progress messages as it runs
- Quicker than using other script-based offline generators as Minecraft is only started once
To use:
- Start world in single-player mode
- Switch to Creative mode
- Use /worldgen to set area to generate. Any of these will work, giving coordinates or radius in blocks -
- /worldgen [radius]
- /worldgen [x] [y] [radius]
- /worldgen [x1] [y1] [x2] [y2]
- Use /worldgen go to start generation.
- Wait. A 1000 block radius can take 20min to generate on a slow server.
If you use Bukkit, then you can do this using the WorldBorder plugin.
Need such a mod for 1.7.10
Can this be updated to 1.10.2?
That seems really useful, but not at that MC version. Most mods are not there yet so... would be nice to have a backport to 1.7.10.
Most? Are you asleep? There are over 220 mods in the 1.8 realm. What mean to say is that most of the mods you play aren't 1.8 yet.
It should be pretty easy to backport; the mod is very simple. However there are some big differences between 1.7 and 1.8 forge APIs so I may be wrong.
I wrote it initially only for 1.8 because that's the version I'm using with MCDungeon and Builders Helper. Also, now that so many mods have moved to 1.8, we're not using 1.7 at home any more...