World Engine 0.1.0 - Fabric 1.21.1
Curse Maven Snippet
What's new
World Engine 0.1.0
World Engine's first public addon release for Minecraft 1.21.1.
Highlights
- Adds world-scale, simulation-preserving physics optimization for Sable 2.0.5.
- Keeps Sable's configured physics substeps instead of forcing a lower solver resolution.
- Adds an adaptive body-query policy that avoids expensive section enumeration when an exact body scan is cheaper.
- Adds an exact large-body tier so terrain-scale structures do not create unbounded section-index memberships.
- Handles indexed-to-large, large-to-indexed, and removal transitions without stale entries.
- Adds overflow-safe query generation stamps and randomized parity tests against an independent linear scan.
- Moves performance measurements to an opt-in JMH benchmark so normal CI remains deterministic.
- Includes persistent native scheduling, sparse world indexing, incremental collision geometry, bounded parallel stepping, and network LOD.
Requirements
- Minecraft 1.21.1
- Fabric or NeoForge
- Java 21
- Sable 2.0.5 or newer
This mod has no additional files

