Workshops of Doom

Mods
1,405,358 Downloads Last Updated: Jan 2, 2022 Game Version: 1.18.1   +1

The Illagers have taken over Santa's Workshops and are manufacturing not toys, but DOOM.

 

 

They have also started scouring other areas for natural resources.

 

Workshops of Doom adds these structures:

 

* Quarry structures generate in plains and deserts.

* Mines structures generate in badlands and mountains.

* Workshop structures generate in icy biomes -- Snowy Tundra, Snowy Mountains, and Ice Spikes.

 

Be wary that mines and workshops are quite large and may take several seconds to generate when they are encountered. Server ops can pregenerate them by /locate-ing the structure and /tp-ing to the given location.

 

As of 1.18.1-2.0.0.0, structure depth is defined in configured_structure_json files; these use the vanilla standard format for jigsaw structure jsons, except that Workshop of Doom structures can have depths higher than 7. Frequency of structures are defined via datapack jsons in the data/workshopsofdoom/worldgen/workshopsofdoom/configured_noise_settings_modifier datapack folder. Servers may wish to reduce the size of the larger structures to reduce disruptions to the server; players playing in singleplayer or LAN worlds may wish to increase structure sizes to experience maximum doom.

 

As of 1.18.1-2.0.0.0, structures' mob spawn lists are powered via Structure Spawn Loader jsons (see link below).

 

This mod requires the following other mods:

 

* Looot

https://www.curseforge.com/minecraft/mc-mods/looot

 

 * Structure Spawn Loader

https://www.curseforge.com/minecraft/mc-mods/structure-spawn-loader

 

Made for MMD's Winterjam 2020 mod jam

https://github.com/MinecraftModDevelopment/MMD-Site/blob/master/docs/events/winter_jam_2020.md

 

Ported to 1.18.1 for MMD Winterjam 2021

https://winterjam.mcmoddev.com/

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