This mod requires Geckolib
This mod adds several eerie creatures: no_one, Fate, Someone, Pillar, and Sorrow. These entities will stalk you and eventually attempt to drag you into the "Wonderland."
"The Wonderland" is a liminal dimension similar to the Backrooms. Currently, the mod features 25 levels and 32 entities.
But be warned: even if you manage to escape their dimension, things in your overworld may only get worse…
Important Config Note: Spawn rates in the configuration file are set as "1 in X."
- If you set the value to 3 — the chance is 1 in 3.
- If you set it to 24 — the chance is 1 in 24.
I’m highlighting this because players often increase the number trying to make spawns more frequent without reading the FAQ or understanding the "1 in X" logic. Do not set the value to 1, as the game will likely glitch or crash while trying to choose between 1 and 1.
The mod is designed as a "slow-burn" experience and relies on extreme RNG. In some worlds, you might be dragged into Wonderland by the second day; in others, 15 days might pass before anything happens.
Shader used in screenshots: Somber
Mod Showcase Video:
Frequently Asked Questions (FAQ):
**Q: Does the mod work in multiplayer?** **A:** Yes, though bugs may occur.
**Q: How do I change the settings (config)?** **A:** Either open the `Wonderland Configuration.toml` file in your game's `config` folder, use the command `/config showfile the_wonderland COMMON`, or install the [Configured](
https://www.curseforge.com/minecraft/mc-mods/configured) mod.
**Q: How do I stop the mod from changing default textures to "Old" textures?** **A:** Go to your resource pack settings and move "Mod Resources" below "Default."
**Q: Is this mod compatible with other ARG mods?** **A:** It should be compatible.
**Q: Is there a way to leave Wonderland without losing my items?** **A:** Yes, look for a rare **white pillar** (it can spawn in the Endless House, Corners, Tunnels, and the Torture dimension).
**Q: How do I escape the "Brickways" dimension?** **A:** After you break the crystal block, white exit portals will begin to appear.
**Q: no_one isn't spawning / spawns too rarely, what do I do?** **A:** Change his spawn rate in the config. To make him appear **more often**, you must **decrease** the number (since it is a 1 in X chance).
**Q: no_one spawns too often, what do I do?** **A:** Same as above—adjust the config value. To make him appear **less often**, **increase** the number.
**Q: Can I make a video about this mod?** **A:** Of course.
**Q: Can you port this mod to Bedrock Edition?** **A:** No... (Technically impossible since Bedrock doesn't support custom dimensions, and I have no idea how you'd expect that to work).
Known Issues:
Please report any bugs you encounter.
- Custom thick fog effects may break when using certain optimization mods.
- Entering some dimensions may cause the player to die from fall damage (caused by TPS lag).
You can also join the wonderland.hub Discord server to chat with me and other developers, and see exclusive teasers and announcements.
Mod page on CurseForge.
Credits & Special Thanks:
- Sophia and Solymn — Numerous dimensions, entities, and lore.
- ClouddyVR — Certain dimensions and many entities.
- JDG — Most of the "Old" texture assets.
- Stereotypical — Inspiration and ambience for one of the dimensions.
- FIN Daries — Inspiration.
- Riverrflower — Designs and ideas for several entities.
- Mr. Gibbo — Chase sound for "The Entity" and jumpscare sound for "The Fate."
- Tavrix — Music for the "Torture" dimension.
- 0ckovl34re — Lore bits, structures, and playtesting.
- Dornan — Ideas for multiple dimensions, entities, lore, and various textures.
- Nooby The Great — Idea for the "Maze" dimension and "TheSpawn" entity.
- Mazellmi and Clorobored — Sounds for several entities.
- zaneblazed — Lore contributions.
- EnderPlays — Inspiration for one of the dimensions.
- skill issue — Distorted variation of no_one and various textures.
- Xaeltus — Various sounds.
- Ressy — Various textures.
- Suncat — Idea for the "Jungle Warehouse" dimension.
- Echo — "Pillar" entity model.
- Gerald Gooman — "Woodseker" model, idea, and animations.
- shuggy — New mod logo.
- Hallow — Various sounds.
- Lisianthus — Ideas for certain dimensions.
- Mininotprime — Inspiration for items and mechanics.
- EBALIA — Texture for one of the entities.
- Upsidedowntree — "Wondertree" model and animations, "Ethereal Angel" redesign.
- UNDERPINNING.SYSTEM — Legacy designs for certain entities.
- skie — Various textures.
- 4cry — Russian translation.
- Melham — Translation assistance.
- TheKerty — Translation testing.