(NeoForge) Womp's Shellfish Mod 1.3 - 1.21.6-7
Curse Maven Snippet
What's new
Version 1.3 is here! It does the following:
- Adds a new Marsh biome which can generate on its own, or if available, with TerraBlender to allow compatibility
- Adds 4 new plants: Water Grass, Wheatgrass, Cattails, Pickerelweed
- Adds Clam and Mussel spawns to swamps
- Adds Clam, Mussel, and Oyster spawns to mangrove swamps
- Adds Clam, Oyster, and Mussel mud blocks
- In select versions, fixes block drops for sand and clay blocks
- Adds driftwood blocks, which generate on beaches and in marshes
- Adds a Trapper Hut structure to the marsh, generating a shellfish trapper with some loot
- Adds shellfish bucket tooltips to indicate species
- In 1.21.5, fixes a bug where shellfish buckets don't function properly
- Makes all plants, land or sea, compostable
- Resolves that annoying block entity warning in the console that sea lettuce caused
- Adds custom sizes per each shellfish species
- Modifies preying shellfish and revenging ones to stop all together when passiveshellfish is set to true
- Improves performance with Shellfish Graphics Mode set to fancy by making sea lettuce only render on screen and not off screen
- Makes shellfish buckets that are not preloaded with a variant (such as when gotten from creative mode or from a shellfish trapper) spawn a random one rather than the default
- And some other small bug fixes
I hope you enjoy this version and please send your feedback and bug reports!
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

