wn-siege-1.2.0.jar
Curse Maven Snippet
What's new
1.2.0 (2026-07-22): first public release
- Claim protection with a wartime exception: every world-altering shot, explosion, and machine action from a supported mod is checked against Warring Nations claims. Unclaimed and allied land is always fair game; a foreign nation's claim is protected at peace and only breachable while an actual war is declared between the two nations.
- Create: drills, saws (including whole-tree felling, both the Saw and the vanilla tree cutter), rollers (breaking and track paving), harvesters, ploughs, dispensers, droppers, deployers, and contraption disassembly/placement all obey claim protection, attributed to the controlling player, a train's owner, or the contraption's own chunk in that order.
- Create Big Cannons: cannon and autocannon shells, shrapnel, and custom explosions are filtered per affected block, so a blast breaches only what it's actually at war with.
- CBC Military Supplement: dual-cannon shells, racked rockets/bombs, torpedoes, anti-air rounds, and incendiary shells are all covered.
- TaCZ: explosive ammo, incendiary rounds, and glass-shattering rounds are all covered.
- Create Nuclear: reactor meltdowns respect claim protection.
- Create: Steam 'n' Rails: track-replacing Rollers are covered.
- Denial log: staff can review recent blocked actions in-game (/siege recent) instead of trawling the server log.
- Discord integration: optional /siege status|check|recent commands if WN Discord is installed, no hard dependency either way.
- Fully optional per target mod: works with any subset of these mods installed, and every module (including explosions) can be individually toggled off in config for servers that want peacetime protection only.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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