witches' road

Every witch is born with witchcraft and a specialty. There are no wands or global tiers: power comes from the person, flows from the hands, takes on the color of their specialty, and grows through use, rituals, and the Witches' Road.

NeoForge Minecraft Languages

Witches' Road

No wands. No staves. No spellbooks. The magic is you.

Every witch is born with witchcraft and a specialty. In Witches' Road you cast with your bare hands, get stronger by using magic, and break your limits by walking a procedural dungeon together with your coven. When the Road ends, the bosses are waiting.

Requires: GeckoLib, Curios API and Patchouli. Install on both client and server.


✨ Features

  • 5 specialties with their own color, element, Blast style, coven aura and weakness
  • 50+ abilities across 5 ranks, from Apprentice to Supreme
  • A base kit everyone shares: Blast, Hex, Telekinesis and Flight, all growing with you
  • The Witches' Road: a procedural dungeon with 5 trials, an alternate route and a boss at the end
  • 6 bosses and 5 new mobs, all with custom models and animations
  • Altar rituals: rank-ups, rebirth, weather, persistent rites and 7 learnable grimoire spells
  • The Witch's Cauldron with 11 exclusive potions
  • Witch robes with 4 fabric tiers and embroidery set bonuses
  • Coven play for up to 5 witches, with shared Essence and 6 exclusive enchantments
  • Every number configurable, balanced up to netherite gear
  • In-game guide (Patchouli), fully translated into English and Brazilian Portuguese

🧭 Getting started

  1. Join a world. You awaken as a witch and choose a specialty, or let fate decide.
  2. Open the Witch's Diary. You get it on your first awakening. It opens on First Steps, eight steps in order. Lost it? Craft a Book with an Amethyst Shard.
  3. Cast everything. Every spell you cast raises your Mastery.
  4. Build an Altar and use rituals to rank up your specialty.
  5. Hit the Mastery cap? Gather your coven (or craft effigies) and sing the Ballad to open the Road.

✋ Magic from your hands

Key What it does
Right click Blast. Hold to charge. At high Mastery, hold Shift for a continuous beam
R Hex. Rolls random curses on the target (see below)
C Telekinesis. Tap to pull items and XP, hold to grab mobs and blocks and throw them
Space (mid-air) Flight. Starts as a soft fall and grows into gliding, double jumps, levitation and full flight
G Active ability. Hold to aim, release to cast
V Radial wheel to choose which ability sits on G
B Turn magic on/off. Off, right click and Space go back to vanilla
N Free hand. Locks a hotbar slot so picked-up items never land in it
Alt + right click Blast even while holding an item

All keys can be rebound in Controls.

Your hands matter. Both hands free means full power. Holding something cuts your magic to 60%, and with both hands full you can't cast at all. Torches, lanterns, totems and witch gadgets don't count.

Chaos Hex. Each Hex rolls its curses: stumbling, fire, bad luck, slowness and weakness, and later disarm, knockdown, discord and lightning. Every specialty has a curse of its own, and every witch has a fate, one curse that comes up twice as often. You land 1 to 3 curses depending on your Mastery.

Magic you can see. Your hands glow when you cast, your eyes light up when you hex, and your Blast lights up the cave ahead. The light grows with your Mastery. Every screen effect can be tuned or turned off in the client config.


📈 Essence and Mastery

  • Essence is your only resource, up to 500. It regenerates twice as fast at night and three times as fast under a full moon.
  • Mastery goes from 0 to 125 in tiers of 25. Each tier changes the shape of your base kit, and the Blast gets stronger with every level in between.
  • Mastery has a cap. It starts at 25 and rises by 25 each time you complete the Witches' Road.

That's the loop: use magic until you hit the cap, then walk the Road to break it.


🔮 The five specialties

All five share the same balance budget, and an automated test fails the build if anyone breaks it. Each one is the best at something, and each has a real weakness that another specialty covers.

Specialty Role Highlights
🟡 Divination
amber · air
Scout and assassin Weak-point crits, Mark of Fate, ore and structure finding, X-ray sight, Premonition dodges, and Nonlinear Time: rewind yourself 10 seconds
🟣 Potions
magenta · water
Alchemist and area control Unstable Cocktail from day one, the Witch's Cauldron with ingredient sequences, 11 exclusive potions (Shrink, Gigantism, True Invisibility…), throwable mist flasks, Transmutation and an area heal for the coven
🟠 Protection
orange · fire
Counter-attack tank Parry with Palm, Charge, Ward Seal, Dome, Guardian Link, and an Aegis Lance that releases all the damage you blocked. Plus a permanent anti-spawn ward and a song that saves allies from death
🟢 Green
green · earth
Summoner and terraformer Vine whip and grappling hook, Green Thumb farming, thorn turrets, a pack of root wolves, Shape Earth to flatten terrain, and a Living Forest
🟪 Spirit
purple · beyond the elements
Power thief Drain life and Essence, steal effects, steal mob gifts (fire immunity, teleport, wall climbing…) and steal spells from casters. But every drain fills a hidden Mark of Death, and when it's full, Death comes for you

Changed your mind? The Rebirth ritual lets you start over in another specialty.


🛤️ The Witches' Road

The heart of the mod. Sing the Ballad at the Altar with all five specialties present, in a short rhythm minigame. Playing solo? Effigies and sacrifices stand in for the witches you're missing. Then the ground opens, and a dungeon spirals down beneath your Altar:

  • 5 trials, one per specialty, in random order: a tarot puzzle under a ceiling of swords, brewing under pressure, defending a pedestal against waves, growing life in a barren room, and a duel against your own Reflection
  • The Tunnels, a harder alternate route through the mud, with better loot
  • A boss at the end of every run: a coven of seven specters, a vengeful witch's ghost, a choir of damned souls, and finally Death herself, who can be fought… or bargained with

Each completed Road raises your Mastery cap and rewards pure affinity materials. After the fourth, the bosses come back stronger.

⛰️ The cursed mountain

A rare castle on a high mountain peak holds a throne, the avatar of an ancient elder god and a forbidden grimoire. Its dark rites grant power at the cost of Corruption, and at 100 Corruption something comes looking for you. Defeat the avatar and you can summon the elder god itself, a 1,500 HP endgame boss.


🕯️ Altar, rituals and grimoires

Build a 3×3 Altar with an amethyst core, ritual candles and a circle of Consecrated Salt. Then:

  • rank up your specialty, embroider your robes, and raise your max Essence and regeneration
  • change the time and weather, purify Corruption, or be reborn
  • study grimoires to learn 7 extra spells any witch can cast (time bubbles, binding bands, wind cones, a road of yellow bricks that speeds you up…)
  • keep persistent rites running for a whole day: silence enemy casters, calm the night, record explosions and undo them, or harvest Essence from every mob that dies nearby
  • cast coven enchantments: 6 exclusive ones, plus Transcendence, which pushes a maxed vanilla enchantment one level past its limit

Grimoires never cast spells. They teach, and they go in a Curios slot.

👗 Witch robes

Pointed hat, layered collar, floor-length cloak and a long pleated dress (press H to hide the hat). Robes go from Simple → Enchanted → Lunar → Shadow fabric, up to netherite level, and give max Essence and regeneration instead of raw armor. The Embroidery ritual dyes them in your specialty's colors and unlocks a 4-piece set bonus.

🧹 Gadgets

Broom · Focus Candle · Witch's Mirror · Coven Bell · Affinity Amulets · Crystal Ball · Tarot Deck with daily readings · Ingredient Shelf · Guard Stone · Enchanted Watering Can · Ritual Greenhouse · Soul Reliquary

🌙 The coven

Bind up to 5 witches with the Coven Bond ritual. The coven shares Essence and auras, and its magic never hits a sister. The more specialties stand in the circle (Harmony), the stronger the rites you can perform, and their Essence cost is split among everyone. Type /coven to see who's in it and who's nearby.

👹 Mobs

Specters that phase through walls, drained witches, slow hordes of the damned, cultist casters, and neutral Wandering Witches that trade potion ingredients in dark forests at night.


❓ FAQ

Can I play solo? Yes. Effigies and sacrifices replace the specialties you don't have, so you can walk the Road alone. It's just harder.

Right click or Space is clashing with another mod. Press B to turn magic off (or use /magia desligar). Right click, jumping and the mod's keys go back to vanilla until you turn it on again. You can also rebind every key.

My magic got weaker out of nowhere. You're probably holding an item. Press N to lock a free hotbar slot, and picked-up items will never land in it.

Does it need to be on the server? Yes, on the client and the server.

Fabric? Forge? Other versions? Only NeoForge 1.21.1 for now.

Can I use it in my modpack? Yes, go ahead.


⚙️ Modpack friendly

  • Every number is configurable: costs, damage, durations, radii, cooldowns and boss HP all live in config/bruxaria-server.toml.
  • Balanced up to netherite gear. The base Blast only outdamages a netherite sword at high Mastery, and it costs Essence.
  • Area spells spare villagers, animals and other players' pets. PvP respects server and team settings.
  • Operator commands: /bruxaria maestria, caminhos, especialidade, rank, essencia.
  • Optional integrations, loaded only if the mod is installed:
Mod What it adds
JEI / EMI Cauldron and ritual recipe categories
Jade Altar and cauldron status on hover
Allthemodium Alternate recipes and extra affinity refinements

📦 Requirements

Minecraft 1.21.1
Loader NeoForge 21.1.251 or newer
Java 21
Required mods GeckoLib 4.7+, Curios API 9.0+, Patchouli 1.21.1-90+
Side Client and server

Witches' Road is an unofficial fan project. It is not affiliated with, endorsed by or connected to any studio, publisher or rights holder.

witches' road Team

profile avatar
  • 1
    Projects
  • 96
    Downloads