witcher_creatures-neoforge-26.1.2-0.5.0.jar
Curse Maven Snippet
What's new
What's new
0.5.0 Alpha - The Bestiary Update
Features
- Added the Bestiary to the Escape menu, with seven creature entries, rotatable 3D previews, descriptions, habitats, and useful Signs, oils, and bombs.
- First kills unlock personal entries permanently. Unknown creatures appear as silhouettes; new discoveries trigger a notification.
- Creative and spectator players can view all entries and alchemy formulas. Creative players can brew unlearned formulas.
Fixes
- Alghouls now attack with raised spines while retaining melee blocking and retaliation. Active swings finish before the spines lower.
- Necrophage Oil now works against Rotfiends.
Adjustments
- Alghouls pursue more slowly with raised spines, using a new walking animation and a longer defensive phase.
- Creature packs retaliate together. Wraiths favor teleporting behind targets for quick ambushes and can evade repeated hits.
- Rotfiend blasts hit harder, reach farther, and leave poison clouds.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

