promotional bannermobile promotional banner

Witcher Creatures

Adds Witcher-inspired creatures, alchemy, potions, weapon oils, bombs, and Signs to Minecraft.
Back to Files

witcher_creatures-neoforge-26.1.2-0.5.0.jar

File namewitcher_creatures-neoforge-26.1.2-0.5.0.jar
Uploader
sikorski1sikorski1
Uploaded
Nov 12, 2026
Downloads
8
Size
9.2 MB
Mod Loaders
NeoForge
File ID
9576351
Type
R
Release
Supported game versions
  • 26.1.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:witcher-creatures-1752414:9576351"

Learn more about Curse Maven

What's new

What's new

0.5.0 Alpha - The Bestiary Update

Features

  • Added the Bestiary to the Escape menu, with seven creature entries, rotatable 3D previews, descriptions, habitats, and useful Signs, oils, and bombs.
  • First kills unlock personal entries permanently. Unknown creatures appear as silhouettes; new discoveries trigger a notification.
  • Creative and spectator players can view all entries and alchemy formulas. Creative players can brew unlearned formulas.

Fixes

  • Alghouls now attack with raised spines while retaining melee blocking and retaliation. Active swings finish before the spines lower.
  • Necrophage Oil now works against Rotfiends.

Adjustments

  • Alghouls pursue more slowly with raised spines, using a new walking animation and a longer defensive phase.
  • Creature packs retaliate together. Wraiths favor teleporting behind targets for quick ambushes and can evade repeated hits.
  • Rotfiend blasts hit harder, reach farther, and leave poison clouds.

This mod has no additional files