Wireworks 0.2.0
Curse Maven Snippet
What's new
Players
- The poles are named by size. The Small Pole, Medium Pole, Large Pole (was the Substation) and Creative Pole, with the ids
wireworks:small_pole,wireworks:medium_pole,wireworks:large_poleandwireworks:creative_pole. There is no remap: a world made with 0.1.0 loses its poles.wireworks-server.toml's[substation]section is now[large], and Jade's toggle reads "Pole network". A pack names the poles its own way in its own language file. (#7) - A Wireworks creative tab holds every pole, the creative pole last. The poles stay in Functional Blocks too.
- Fast Replace between pole tiers. A pole clicked on a column of another tier swaps the whole column, keeping its wires, for one pole charged and one handed back. The creative pole stays out. (#6)
Consumers
- Wireworks states a default Replace group,
PoleColumnReplace.DEFAULT_GROUP, at common setup. A pack that states its own pole group withPoleColumnReplace.BUILDERat mod construction still gets its group for the tiers it names. (#6) - The creative tab is
wireworks:items, held asWireworksRegistries.CREATIVE_TAB. PoleTier.SUBSTATIONis nowPoleTier.LARGE,PoleTier.blockName()gives<tier>_pole, andCreativeSupplyAreaPoleBlock.BLOCK_NAMEiscreative_pole. (#7)PoleLinksis nowPoleNetworks, andPoleLinks.linkedisPoleNetworks.withinReach. The reach-onlynetworks(List)is gone, andPendingEnd.stillHeldtakes the player as aPendingEnd.Holder. None of them is named API, and the Pack calls none of them. (#5)
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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