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WindLink - PlunderEngine

WindLink is a complete wind engine that creates realistic wind behavior that responds to the world around you.
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WindLink 1.1.22-beta-1+mc1.21.11-neoforge

File namewindlink-neoforge-1.1.22-beta-1-mc1.21.11.jar
Uploaded
Nov 7, 2026
Downloads
3
Size
995.2 KB
Mod Loaders
NeoForge
File ID
9498938
Type
B
Beta
Supported game versions
  • 1.21.11

Curse Maven Snippet

NeoForge

implementation "curse.maven:windlink-1617255:9498938"

Learn more about Curse Maven

What's new

WindLink 1.1.22 beta 1 requires PlunderEngine 0.1.22 beta 1.

Beta: please report anything broken. There is an enormous amount of testing I haven't had the time to do.

New

  • Wind builds prior to a storm and settles shortly after.
  • More weather, wind variety and strength levels.
  • More terrain-based wind variety: peaks blow harder, valleys are calmer.
  • Dynamic vanilla-style clouds that move with the wind.
  • Grass and leaves sway without a shader pack.
  • Native shader pack support, via injection, for shaders that don't have explicit compatibility.
  • Leaves are welded better.
  • More wakes in grass.
  • Explosions create shockwaves.
  • Cobwebs sway.
  • Lanterns swing better with Fancy World Animations, indoors and outdoors.
  • Falling leaves match the season's colours with season mods.
  • Proper Particle Rain support.
  • Better performance.
  • Many fixes.