WildLoaders NeoForge Port
WildLoaders NeoForge Port is an unofficial community port inspired by the original WildLoaders project, bringing persistent server-side chunk loaders to modern NeoForge servers.
The mod allows server administrators to create special chunk loader blocks that keep selected areas fully loaded and ticking even when no players are nearby.
Features
- Server-side only — players do not need to install the mod.
- Persistent chunk loading using NeoForge's chunk ticket system.
- Loaders remain active after server restarts.
- Multiple loader sizes:
- Normal Loader: 1×1 chunks
- Large Loader: 3×3 chunks
- Huge Loader: 5×5 chunks
- Permanent or timed chunk loaders.
- Timed loaders automatically stop loading chunks when their time expires.
- Loader items preserve their identity when stored or moved.
- Breaking a loader returns the corresponding WildLoader item.
- Prevents overlapping loader regions.
- Protection against explosions.
- Protection against piston movement.
- Automatic registry integrity checks.
/loader listcommand for viewing currently active loaders./loader givecommand for administrators.- Designed to work independently from FTB Chunks.
- Tested with Minecraft 26.1.2 / NeoForge 26.1.2.99.
- Tested in All The Mods 11 (ATM11).
Commands
/loader give <player> <loader> [amount] [time]
Gives a WildLoader to a player.
Available loader types:
normal_loader — 1×1 chunkslarge_loader — 3×3 chunkshuge_loader — 5×5 chunks
The optional time parameter is specified in seconds. A value of 0, or omitting the parameter, creates a permanent loader.
Example:
/loader give Steve normal_loader 1 3600
This gives Steve one 1×1 loader that remains active for one hour.
/loader list
Displays all currently active WildLoaders and their locations.
Server-side installation
Install the mod in the server's mods folder and restart the server.
Clients do not need WildLoaders NeoForge Port installed to join the server.
For single-player worlds, install the mod normally in your NeoForge instance.
Important
This project is currently in Beta. Although the core functionality has been tested, backups are recommended before using new versions on important worlds.
Credits & Attribution
Credits & Attribution
This is an unofficial community NeoForge port based on the original WildLoaders project by BG-Software-LLC / Ome_R.
Original WildLoaders project:
BG-Software-LLC/WildLoaders on GitHub
This project is not an official release of WildLoaders and is not affiliated with or endorsed by the original developers.
The original WildLoaders project is licensed under the GNU General Public License v3.0 (GPL-3.0). This NeoForge port preserves the appropriate attribution and licensing requirements.

