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Wildkin

Wild creatures for the overworld: grizzlies, moose, capybaras, crocodiles, snow leopards, raccoons and scorpions.
Fur cloak, scale helmet and pelt boots, with a grizzly cub and a raccoon

Fur cloak, scale helmet and pelt boots, with a grizzly cub and a raccoon

Description

Wildkin adds seven animals and monsters that fit into vanilla biomes, each with its own behaviour and drops.

Creatures

  • Grizzly (taiga): leaves you alone until you hit it, then fights hard.
  • Moose (taiga): roams in small herds and charges back when hurt.
  • Capybara (swamps, jungles): calm and harmless.
  • Snow Leopard (mountains): hunts goats, rabbits and sheep.
  • Crocodile (swamps): lurks on the river bottom and goes for anything in the water.
  • Raccoon (forests): feed it berries or eggs to tame it; it follows and sits on command.
  • Scorpion (deserts, badlands): stings with poison, by day as well as night.

Gear

  • Fur Cloak from bear fur: a warm chestplate.
  • Scale Helmet from crocodile scales: three times the breath underwater.
  • Pelt Boots from snow leopard pelts: walk on powder snow without freezing.
  • Venom arrows from venom sacs, and venison to cook.

Details

  • Every animal breeds with its favourite food.
  • Spawns are added with NeoForge biome modifiers, so modded biomes with the usual tags get them too.

Requirements

  • Minecraft 1.21.1, NeoForge 21.1 or newer
  • Optional: JEI (recipe pages) and Patchouli (craft the in-game guide book)

Works on servers: install it on both the server and the clients.

Support

These mods are free and always will be. If one saved you time, a coffee keeps updates coming.

Buy Me a Coffee at ko-fi.com

Bug or idea? Leave a comment below. We read every one.

Wildkin Team

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I like building stuff and sharing it with people to have as much fun playing and using it as i have creating it

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