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Wicked Hands

Wicked Hands adds severed hands that can be found from different mobs and revived through a ritual.
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wicked_hands-forge-26.1.2-0.3.0.jar

File namewicked_hands-forge-26.1.2-0.3.0.jar
Uploader
KaworruKaworru
Uploaded
Oct 10, 2026
Downloads
2
Size
263.2 KB
Mod Loaders
Forge
File ID
9121919
Type
A
Alpha
Supported game versions
  • 26.1.2

Curse Maven Snippet

Forge

implementation "curse.maven:wicked-hands-1732667:9121919"

Learn more about Curse Maven

What's new

Changelog for Wicked Hands

Note

This change log includes the summarized changes. For the full changelog, please go to the GitHub History instead.

0.3.0 (alpha)

  • Fixed revived hands staying listed as a saved NPC in Easy NPC after the ritual.
  • Changed fallen companion hands to leave only their remains instead of their usual loot.
  • Added a "grab" to companion hands, a hit holds the target in place and slows it for a moment.
  • Added the remains of a fallen companion returning to its owner's inventory.
  • Added protected remains at the place of death when the owner is offline or dead.
  • Added reviving the remains with the ritual, waking the same companion with its name.
  • Added the placed "Lifeless Rotten Hand" lying on its back.

0.2.0 (alpha)

  • Changed the revival hint of the "Lifeless Rotten Hand" to describe the new ritual.
  • Added placing the pale, motionless "Lifeless Rotten Hand" on Soul Sand or Soul Soil.
  • Added a revival ritual: 4 burning candles and Rotten Flesh wake a placed hand as your companion.
  • Added soul flames, whispers and a heartbeat for every candle lit around a placed hand.
  • Added a soul vortex, a darkening storm and a lightning strike to the 7-second revival ritual.
  • Added a short Darkness effect for players near a starting revival ritual.
  • Added companion hands that follow their owner and attack whoever hurts the owner.
  • Added "Follow" and "Stay" for companion hands, toggled by the owner with Sneak + Right-Click.
  • Added swimming to the "Rotten Hand", companions follow their owner through water.
  • Added advancements for picking up a hand, starting the ritual and waking a companion.

0.1.0 (alpha)

  • Added Easy NPC and Easy Model Entities as required dependencies.
  • Added the "Rotten Hand", a rare mob that wanders the Overworld at night.
  • Added the "Lifeless Rotten Hand" item, dropped by every "Rotten Hand" and rarely by zombies.
  • Added attacks to the "Rotten Hand", it goes after players and animals for light damage.
  • Added alternating idle and attack animations to the "Rotten Hand".
  • Added a hint about reviving the "Lifeless Rotten Hand" when the item is used.
  • Added a "Rotten Hand Spawn Egg", also listed in the vanilla "Spawn Eggs" tab.
  • Added the "Wicked Hands" creative tab with all items of the mod.