[Fabric] 26.1.2 | V0.2.0 BETA
Curse Maven Snippet
What's new
v0.2.0 Beta | Nov 2, 2026
✨ New Features
- Bed check: hold a Dreamcatcher, sneak and use a bed, and a card says at once how a night in it would go before you lie down: the score it would have, what matters most to it, how it compares with the last night you slept there, and whether a night terror is waiting. The card follows the room live: place a candle, break a pot or open the door and it changes within a moment. Server options
bedCheckandbedCheckNeedsTools(off, either tool shows both the forecast and the dark spots), client optionbedCheck. - Dark spots: sneak and use a bed with a Bedside Lantern in hand, and the places in its room a monster could spawn are marked for a while with soft violet tiles of light on the floor, breathing slowly, a mote now and then drifting up from them, so you know where to put a light. A spot goes unmarked once it's lit. Client option
darkSpots. - Discovering what things by the bed do: a soothing or unsettling item's tooltip says nothing of sleep until you have slept a night near it; then it says only that it "does something to sleep". Sleep near it with a Dreamcatcher in hand, and you wake knowing what it does (the morning card names what you learned about), and its tooltip shows its worth. The Insomniac's Handbook lists only the ones you know, the rest as ???, with how many you've found, and has a page on finding out; the Dreamcatcher's and the Bedside Lantern's pages stay sealed until you've had one. Remembered for each player. Server option
discoverDecor(on); in creative, everything is known. - New items: the Dreamcatcher (sticks, string and feathers) and the Bedside Lantern (a lantern and an amethyst shard), in the mod's creative tab, with a page in the Insomniac's Handbook (Things by the Bed).
- Last blocker compass: once the highlights of a refused sleep fade, an arrow keeps pointing to the nearest monster that blocked it, with its name, how far it is and how many are left, until the time to clear the room runs out. A soft ping quickens as you close in, and dealing with the last of them chimes and says "All of them dealt with". Client options
blockerCompassandcompassPing. - Sleep reminders: at dusk, a player who has gone a day or more without sleep is reminded; on a server, once some players are in bed and have waited a while, those still up are told, once a night. Server options
sleepReminders,reminderDays(1) andreminderWait(10 s), client optionsleepReminders. - Bed bookmarks: the beds you sleep in are remembered for each world (on your own computer), and the sleep status popup lists the latest: its name, which way and how far it is, the nights slept in it, its last full night's score, and a star on your respawn point. Name a bed by using a named name tag on it; click a bed in the list to forget it. Client option
bedBookmarks. - Jade and WTHIT: looking at a bed shows its name, your last night in it, whether it's your respawn point and how to hide under it; looking at something that soothes or unsettles a sleeper shows by how much, once you've found out what it does. Both are optional.
🛠️ Changes
- Needs Folios 3.1 or newer (for the Handbook's sealed pages).
- The trails highlighted monsters leave are footprints now: a clawed print for each step, left and right, turned the way it went and glowing faintly in its highlight color, pressed in as it's made and fading over 15 seconds.
- The last blocker compass's label sits in the HUD's own frame, tinted the monster's color, with a dot of that color before its name.
- The sleep section of a soothing or unsettling item's tooltip is laid out anew: "Soothing" or "Unsettling" by its icon as a heading, and under it, in line with that word, what one is worth near a bed and the meter with how far they go together.
🐛 Bug Fixes
- The sleep section of a soothing or unsettling item's tooltip no longer leaves a blank line under the item's name when nothing else is above it, and it sits above the advanced tooltip lines (the item's id, its component count).
- A room counted as closed only when its walls were part of the 600-block limit, so most real bedrooms were "Out in the Open": the limit now counts the room's own air.
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