What did you see?

Tamed wolves growl to reveal threats, bark to reveal nearby monsters, assist iron golems, react to danger, obey chat commands, and can be petted.

What did you see?

 

Threat Detection

When a hostile mob spots a player, nearby tamed wolves will growl and reveal the monster with the Glowing effect while facing the direction of the nearest spotted monster.

If something is hunting you, your wolf will help you find it.

 

Guard Mode

Sitting wolves enter Guard Mode.

While guarding, wolves continuously watch the surrounding area and reveal nearby hostile mobs with the Glowing effect.

When a threat is spotted, the wolf will face the monster and bark an alert to warn nearby players.

This allows wolves to function as:

• Village guards

• Camp sentries

• Perimeter alarms

Place wolves around your base, village, or favorite building and they'll keep watch while you're busy doing other things.

 

Iron Golem Integration

Monsters revealed by wolves become targets for nearby iron golems.

Wolves spot the threat.

Iron golems deal with it.

Together they create an effective village defense system.

 

Emergency Response

If a player takes damage, their sitting wolves will immediately stop sitting and come to their aid.

Your guard dogs won't stay planted on the ground while you're getting chased by zombies.

 

Chat Commands

Communicate directly with your wolves using chat commands.

• Sit — Orders nearby tamed wolves to sit.

• Come — Calls nearby tamed wolves to follow you.

 

Petting

Show your companions some affection.

• Left-click a calm tamed wolf to pet them, causing heart particles and a happy sound.

Because every dog deserves pets.

 

Quality of Life Improvements

• Wolves no longer bark randomly.

• Tamed wolves are immune to damage from players.

• Wolves can still be interacted with when hidden by grass and similar plants.


Check out my other mods!

The What did you see? Team

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