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And you will know us by the trail of the dead.

Draggable/burnable corpses, stealth system, persistence. Zombies hunt animals, destroy barricades, crawl through gaps, investigate light/sound.

And you will know us by the trail of the dead.

Zombies roam day and night, investigate sounds, hunt animals, break through barricades, and search for lost targets. The dead leave behind corpses that rot over time, attract flies, and eventually spawn maggots if left unattended. Reinforce your home with wooden boards, dispose of bodies before they become a problem, and survive in a world shaped by the constant presence of the undead.

 

Zombies

• Zombies no longer burn in sunlight.

• Common hostile mobs are replaced by zombies.

• Zombies can crawl through one-block spaces.

• Baby zombies removed.

• Chicken jockeys removed.

• Crawler varients added.

• Zombies no longer spawn with armor or weapons.

• Zombies that have spotted a player will no longer despawn.

• Randomized zombie voice pitches for less repetitive sounds.

• Randomized zombie heights.

• Randomized zombie speeds.

• Zombies arms and head will track the target.

 

AI

• Zombies use a cone of vision and cannot see behind themselves.

• Zombies will lose track of targets they can no longer see and search their last known location.

• Zombies hunt animals.

• Zombies are attracted to light in dark environments.

• Zombies take longer to notice distant targets than nearby ones.

• Zombies navigate around obstacles and destroy only the barricades blocking their objective.

• Zombies investigate sounds such as block placement, block breaking, doors opening, note blocks, jukeboxes, and explosions.

 

Barricades

• Zombies slowly destroy barricades, including wooden boards, doors, trapdoors, glass, and iron bars.

• Damaged barricades retain their damage instead of healing when attacks stop.

• Wooden Boards are a new barricade item that can be placed over barricades to reinforce them.

 

Corpses

• Zombies leave behind corpses when they die.

• Corpses can be dragged by left-clicking them.

• Corpses attract flies after half a day of rotting.

• Zombie corpses spawn hostile maggots (silverfish) after a full day of rotting.

• Corpses in cold biomes freeze and do not rot.

• Corpses in hot biomes rot faster.

• Corpses can be burned with coal, charcoal, or flint and steel.

• Corpses can also be removed by switching the world to Peaceful difficulty.

 

Compatibility

• Wooden Boards use vanilla wood textures making them compatible with texture packs.

• Randomized zombie voice pitches are compatible with custom zombie sound resource packs.

• Zombie skin is compatible with custom texture packs.

• Temperature-based decomposition is compatible with modded biomes.

• Crawling animation is compatible with custom animation packs.

 

Check out my other mods!

The And you will know us by the trail of the dead. Team

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