weepingwood-0.1.0.jar
Curse Maven Snippet
What's new
Weeping Woods — Alpha 0.1.0
Initial Public Alpha Release
The forest is taking root.
Added: Procedural Tree Generation
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Four procedurally generated Weeping Wood tree sizes: Small, Medium, Large, and Ancient.
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Randomized branching, canopy structures, and natural growth variations.
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Large, sprawling root structures and hanging moss.
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Natural Weeping Wood generation throughout ordinary swamps.
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Dense Weeping Woods forests surrounding approximately 25% of eligible witch huts.
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Gradual transitions between ordinary swamps and concentrated Weeping Woods forests.
Added: Environmental Features
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Tainted Grass and Tainted Soil.
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Slime Moss and decorative moss growth.
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Custom swamp water coloration.
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Poison Lily Pads and Crimson Lily Pads.
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Naturally generated underwater lily stalks.
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Contaminated terrain and vegetation surrounding transformed witch huts.
Added: Survival and Crafting
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Harvestable Weeping Wood logs, wood, and leaves.
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Stripped log and wood variants.
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Weeping Wood planks, stairs, slabs, fences, and fence gates.
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Craftable doors, trapdoors, buttons, and pressure plates.
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Signs and hanging signs.
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Saplings supporting four growth configurations.
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Stonecutting recipes for stairs and slabs.
Known Issues
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Breaking a Weeping Wood door may drop two door items.
Compatibility
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Minecraft Java Edition 26.3
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NeoForge
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Alpha release — additional bugs and compatibility issues may be present.
Thank you for checking out the first public alpha of Weeping Woods!
Feedback, bug reports, and screenshots are welcome.
This is only the beginning.
This mod has no additional files

