promotional bannermobile promotional banner

Doctor Who: Weeping Angels

Adds the Weeping Angels! Don't Blink!
Back to Files

weeping_angels-46.1.6-forge.jar

File nameweeping_angels-46.1.6-forge.jar
Uploader
JerynJeryn
Uploaded
Sep 24, 2026
Downloads
2.2K
Size
3.2 MB
Mod Loaders
Forge
File ID
8963240
Type
R
Release
Supported game versions
  • 1.20.1
  • 1.20

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:weeping-angels-mod-291249:8963240")

Learn more about Curse Maven

What's new

Version 1.20-46.1.6
Fixes:
- Fixed angels not spawning naturally on dedicated servers, and spawn settings in weeping_angels_spawns.json not applying (#408, #419)
- Fixed a crash on world load (Platform.getServer() was null in WAEntitySpawns), including with Vivecraft (#413, #428)
- Fabric: fixed angel spawns being added to every biome many times over, which flooded worlds with angels and broke mod biomes such as Biomes O' Plenty (#414, #431, #415, #387)
- Fixed a crash (ConcurrentModificationException) when the donator list refreshed while players were rendering (#432)
- The donator lookup no longer duplicates itself on every refresh and has proper timeouts (#420, #417)
- Fixed angels almost never managing to teleport players (#421)
- Pickaxes from mods like Tinkers' Construct, Tetra and Silent Gear can now hurt angels, and dirt angels are no longer unkillable (#427, #429)
- Fixed quartz, mossy, basalt and ore angels turning into stone angels after the first natural spawn
- Music discs and angel sounds now get quieter with distance (#411)
- Fabric: the mod now lists its dependencies, so missing mods show a clear message instead of a crash
New config options:
- max_nearby / nearby_radius: stops natural spawning once too many angels are close together (default 6 within 48 blocks)
- spawn_dimension_blacklist: dimensions angels will never spawn in naturally
- snow_angels: turn off Snow Angel generation (#424)
- donator_lookup (client): turn off the online donator lookup

This mod has no additional files