weaponseffect-2.0.0-26.2.jar
Curse Maven Snippet
What's new
Weapons Effect 2.0.0 — Minecraft 26.2 (NeoForge)
⚠️ Big update — back up your world. Its own ores and the Simple Crafting Table were removed: materials and crafting now come from Simple Ores.
Requires: Simple Ores 2.0.0+ · Optional: JEI
New
Weapon Levels (I → V)
- Every weapon has a level and XP, saved on the item.
- XP: +0.5 per ability hit, +3 per ability kill, +0.1 per normal hit.
- XP needed: 1000 → 3000 → 6000 → 10000.
- Each level makes the ability stronger, with new effects at level III and V. At level V there is no cooldown.
- The tooltip shows the level and XP; leveling up tells you in chat exactly what changed.
Soul Ritual — how a weapon levels up
- When the XP is full, right-click a Gravity Core (Simple Ores) with the weapon:
- Sun = I→II · Red Giant = II→III · Pulsar = III→IV · Black Hole = IV→V (the core is not used up)
- Costs Soul Cores: 1 / 2 / 3 / 4.
- A dome (radius 10) closes around you — nobody can leave. Survive the waves of monsters (2 per level, bosses at the end). Difficulty is set to Hard during the ritual. Friends can join.
- If you die, the Soul Cores are lost and the weapon loses all its XP.
- New item – Soul Core: Nether Star, Soul Sand, Echo Shards and Ghast Tears, made in a Gravity Core.
Every weapon now has an ability (right-click)
| Weapon | Ability |
|---|---|
| Fire Sword | Blazing Gaze – a wave of flames (III: ground fire · V: blue soul fire) |
| Wither Sword | Wither Rain – wither skulls (III: they chase monsters · V: blue skulls, Wither III) |
| Ice Sword | Ice Shard – freezing shards (new) (III: area freeze · V: ice rain + exploding Ice Lotus) |
| Poison Sword | Poison Cloud (new) (III: follows the closest mob · V: adds Wither and Nausea) |
| Lance | Rain of Lances when the thrown lance hits (III: Weakness · V: giant exploding lance) |
| Hammer | Explosion on a block (III: launch + stun · V: second bigger explosion) |
| Wings of Doom | Black Hole that swallows everything (V: collapses with light beams) |
| Blindness Dagger | Smoke Bomb (new) – blinds mobs and makes you invisible |
| Swiftness Dagger | Dash (new) – rush forward and hit everything in your way |
| Gimli's Axe | Boomerang Axe (new) – throw it, it comes back (V: 3 axes) |
| Darkness Mace | Dark Slam (new) – leap and slam; mobs in the darkness become Disoriented |
Other
- New effect Disoriented: the mob wanders in zigzags and can't attack.
- All weapons can do sweep attacks (hit many enemies at once) and accept Sweeping Edge.
- Command
/weaponlevel set <1-5> | xp <amount> | ready(operators) to test levels. - JEI info page for every weapon.
- Portuguese (pt_pt) translation.
Changed
- Crafting now happens in the Simple Ores Gravity Core:
- Sun: daggers, Poison, Ice, Fire and Wither Swords, Lance, Soul Core
- Red Giant: Gimli's Axe, Darkness Mace · Pulsar: Hammer · Black Hole: Wings of Doom
- All abilities were remade with new 3D effects and get stronger with each level.
- More base damage: swords 6 → 8, Darkness Mace 10 → 13, Gimli's Axe 8 → 10, Lance 5 → 6, Hammer 13 → 18, Wings of Doom 28 → 48.
- Held effects last while you hold the weapon; immunities now block the effect completely.
- Fire Sword and Wings of Doom: full immunity to fire and lava.
- The Lance is charged and thrown like a trident.
- Smaller weapons in the hand, so they don't cover your view.
Removed
- The mod's ores, ingots, blocks and Antracite → now in Simple Ores.
- Simple Crafting Table → replaced by the Gravity Core.
This mod has no additional files

