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Weapons Effect

This mod consists of just weapons with some effects by default.
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weaponseffect-2.0.0-26.2.jar

File nameweaponseffect-2.0.0-26.2.jar
Uploader
ExoticMossExoticMoss
Uploaded
Oct 19, 2026
Downloads
16
Size
581.6 KB
Mod Loaders
NeoForge
File ID
9254687
Type
R
Release
Supported game versions
  • 26.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:weapons-effect-1087637:9254687"

Learn more about Curse Maven

What's new

Weapons Effect 2.0.0 — Minecraft 26.2 (NeoForge)

⚠️ Big update — back up your world. Its own ores and the Simple Crafting Table were removed: materials and crafting now come from Simple Ores.

Requires: Simple Ores 2.0.0+ · Optional: JEI

New

Weapon Levels (I → V)

  • Every weapon has a level and XP, saved on the item.
  • XP: +0.5 per ability hit, +3 per ability kill, +0.1 per normal hit.
  • XP needed: 1000 → 3000 → 6000 → 10000.
  • Each level makes the ability stronger, with new effects at level III and V. At level V there is no cooldown.
  • The tooltip shows the level and XP; leveling up tells you in chat exactly what changed.

Soul Ritual — how a weapon levels up

  • When the XP is full, right-click a Gravity Core (Simple Ores) with the weapon:
    • Sun = I→II · Red Giant = II→III · Pulsar = III→IV · Black Hole = IV→V (the core is not used up)
  • Costs Soul Cores: 1 / 2 / 3 / 4.
  • A dome (radius 10) closes around you — nobody can leave. Survive the waves of monsters (2 per level, bosses at the end). Difficulty is set to Hard during the ritual. Friends can join.
  • If you die, the Soul Cores are lost and the weapon loses all its XP.
  • New item – Soul Core: Nether Star, Soul Sand, Echo Shards and Ghast Tears, made in a Gravity Core.

Every weapon now has an ability (right-click)

Weapon Ability
Fire Sword Blazing Gaze – a wave of flames (III: ground fire · V: blue soul fire)
Wither Sword Wither Rain – wither skulls (III: they chase monsters · V: blue skulls, Wither III)
Ice Sword Ice Shard – freezing shards (new) (III: area freeze · V: ice rain + exploding Ice Lotus)
Poison Sword Poison Cloud (new) (III: follows the closest mob · V: adds Wither and Nausea)
Lance Rain of Lances when the thrown lance hits (III: Weakness · V: giant exploding lance)
Hammer Explosion on a block (III: launch + stun · V: second bigger explosion)
Wings of Doom Black Hole that swallows everything (V: collapses with light beams)
Blindness Dagger Smoke Bomb (new) – blinds mobs and makes you invisible
Swiftness Dagger Dash (new) – rush forward and hit everything in your way
Gimli's Axe Boomerang Axe (new) – throw it, it comes back (V: 3 axes)
Darkness Mace Dark Slam (new) – leap and slam; mobs in the darkness become Disoriented

Other

  • New effect Disoriented: the mob wanders in zigzags and can't attack.
  • All weapons can do sweep attacks (hit many enemies at once) and accept Sweeping Edge.
  • Command /weaponlevel set <1-5> | xp <amount> | ready (operators) to test levels.
  • JEI info page for every weapon.
  • Portuguese (pt_pt) translation.

Changed

  • Crafting now happens in the Simple Ores Gravity Core:
    • Sun: daggers, Poison, Ice, Fire and Wither Swords, Lance, Soul Core
    • Red Giant: Gimli's Axe, Darkness Mace · Pulsar: Hammer · Black Hole: Wings of Doom
  • All abilities were remade with new 3D effects and get stronger with each level.
  • More base damage: swords 6 → 8, Darkness Mace 10 → 13, Gimli's Axe 8 → 10, Lance 5 → 6, Hammer 13 → 18, Wings of Doom 28 → 48.
  • Held effects last while you hold the weapon; immunities now block the effect completely.
  • Fire Sword and Wings of Doom: full immunity to fire and lava.
  • The Lance is charged and thrown like a trident.
  • Smaller weapons in the hand, so they don't cover your view.

Removed

  • The mod's ores, ingots, blocks and Antracite → now in Simple Ores.
  • Simple Crafting Table → replaced by the Gravity Core.

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