promotional bannermobile promotional banner

wawa's skill tree

i make a skill tree for my first modpack
Back to Files

wawa_skill_tree_0.1.1.jar

File namewawa_skill_tree_0.1.1.jar
Uploader
sidwawasidwawa
Uploaded
Aug 31, 2026
Downloads
6
Size
31.3 KB
Mod Loaders
NeoForge
File ID
8777000
Type
B
Beta
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:wawas-skill-tree-1648828:8777000"

Learn more about Curse Maven

What's new

Wawa’s Skill Tree

Modified skill node connections, adding unlock nodes for four advanced skill phases: Tank phase, Survivalist phase, Striker phase, and Mage phase.

Mage phase

  • Starting Node (Sovereign of YELLOW’s grace): Grants +20% Spell Cooldown, +30% Mana Regeneration, +300 Max Mana, and +20% Casting Time Reduction; at the cost of -10% Max Health and -20% Melee Damage Resistance.

  • Elemental Opposition Branches: Players must choose one of four elemental oppositions, with each branch granting +20% to the corresponding spell power and -20% to the mutually exclusive spell power:

    • Fire & Ice Opposition: Lord of Orange (+20% Fire / -20% Ice) and Lord of Blue (-20% Fire / +20% Ice).

    • Ender & Nature Opposition: Lord of Purple (+20% Ender / -20% Nature) and Lord of Green (-20% Ender / +20% Nature).

    • Holy & Evocation Opposition: Lord of White (+20% Holy / -20% Evocation) and Lord of Grey (-20% Holy / +20% Evocation).

    • Lightning & Blood Opposition: Lord of Indigo (+20% Lightning / -20% Blood) and Lord of Red (+20% Blood / -20% Lightning).

  • Ultimate Node (The YELLOW thing): Grants +189.5% Eldritch Spell Power, +100% Armor and Magic Resistance Penetration, +68% Ranged Damage Reduction, +22 Armor, +664 Max Mana, and +10% Lifesteal; at the cost of a comprehensive -78% reduction to all eight basic spell powers, -65% Max Health, and -22% Melee Damage Reduction.

Survivalist phase

  • Starting Node (Sovereign of SLUMBERING’s grace): Increases Max Health by +25%, Melee Damage by +35%, Reflected Damage by +50%, Stamina by +8, Sprint and Movement Speed by +20%, Underwater Movement Efficiency by +1, and Extra Oxygen by +2; at the cost of -11% Spell Power and a -50% reduction in Mana Regeneration.

  • Oaths of Dagon Branches:

    • Oaths of Dagon I: +40% Max Health, +30% Reflected Damage, but -6 to both Armor and Armor Toughness.

    • Oaths of Dagon II: +20% Melee Damage, +20% Armor Penetration, +20% Armor Toughness Penetration, but -36% Spell Power.

    • Oaths of Dagon III: +60% Healing Received, but -26% Spell Power, -15% Holy Spell Power, and -15% Blood Spell Power.

Tank phase

  • Starting Node (Primeval Stars’s grace): Grants +15% Damage Resistance, +3.0 Knockback Resistance, +25% XP Gain, +25% Eating and Consuming Speed, and +1.0 Luck.

  • Specialization Branch Nodes:

    • Before the circadian: Substantially increases Trident damage by +157%.

    • Pocoloco: Increases Luck by +3.0 and Riding Speed by +0.25.

    • Gravitational anchor: Increases Mace damage by +20% and provides up to 80% Fall Damage Reduction.

Striker phase

  • Starting Node (Become Lord of Overtor): Grants +20% Armor Penetration, +20% Armor Toughness Penetration, +20% Digging Speed, and a -30% reduction in Anvil Repair Cost.

  • Weapon Specialization Branches:

    • Destined Blade: +50% Sword Damage, along with an additional +25% to both Armor Penetration and Armor Toughness Penetration.

    • Shattering the primal night: +50% Axe Damage, alongside +25% to both Armor Penetration and Armor Toughness Penetration.

    • Artemis’s ballistics: +100% Ranged Damage, +20% Ranged Resistance Penetration, and increases Bow and Crossbow projectile velocity/speed by +0.2 each.

Value Balance Adjustments

  • Mage Core Skill (mage_major_mana): The Max Health penalty value has been adjusted from the old version's -10 to the new version's -6.

  • Tank Core Skill (tank_major_melee_res): Removed the -0.05 movement speed penalty included in the old version.

  • Tank Advanced Target (tank_secondary_g3_3): The Armor and Armor Toughness bonuses have been significantly increased from the old version's 0.05 to the new version's 6.

  • Tank Filler Skill (tank_filler_knockback): The knockback stat bonus has been increased from the old version's 0.15 to the new version's 0.3.

  • Survivalist Core Skill (survivalist_major_health): Removed the -0.30 spell power penalty from the old version.