Admin instruments: Wave Defense

A versatile PvE and PvP engine featuring wave defense, customizable shops, and three competitive game modes for Minecraft
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wave_defence-0.1.1.jar

File namewave_defence-0.1.1.jar
Uploader
Rayman_GCRayman_GC
Uploaded
Oct 10, 2026
Downloads
10
Size
1017.5 KB
Mod Loaders
Forge
File ID
9115880
Type
R
Release
Supported game versions
  • 1.16.5

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:wave-defense-1492909:9115880")

Learn more about Curse Maven

What's new

Wave Defence (1.16.5 port) — CHANGELOG

[0.1.1] - 2026-10-10 — keys as bound

  • Texts that name a key name it as it is bound now: the ready-check announcement, the ready HUD line, the shop-key setting, the shop button's tooltip (which no longer offers the shop key where it is switched off).
  • Controls → Key Binds named three of the mod's five keys, and their category, by raw id; they have names in all eight languages now.
  • The ready key works from the PvP menu, which tells you to press it during the ready check and whether you are ready.
  • The ready check says "no time limit" instead of "timeout 0s".
  • The menu and the HUD have a line for the ready check, the countdown and the pause after a round.
  • Numbers that were not the real ones: mob spawn points "/10", King of the Hill's "N sec" (now the hold time, following the box as it is typed), "restart required" on the limits, a mob-type limit of 50, the hitboxes message in PvE.