Warlockery 1.3.0 for Fabric
Curse Maven Snippet
What's new
Warlockery 1.3.0
- Fortified human and hobgoblin settlements with enclosed walls, multiple gates, patrol decks, stairs, and dedicated guards.
- Added configurable goblin, vampire, and werewolf assaults with escalating waves, distinct objectives, settlement defenses, and useful victory rewards.
- Gave vampire raiders blood-draining priorities, temporary villager trade disruption, progression powers, and bat-form escapes at low health.
- Gave werewolf raiders pack-building priorities, reversible full-moon villager infection, progression powers, and wolf-form escapes without allowing player infection.
- Added hobgoblin supernatural raiders, fortified hobgoblin settlements, silver-equipped guards, and defenses suited to their villages.
- Limited fast dirt and sand digging to the four-legged wolf form, leaving wolfman mining unchanged.
- Replaced the transformed player with a third-person wolf model that carries the selected held item sideways in its mouth and synchronizes correctly in multiplayer.
Available for Forge, NeoForge, and Fabric on Minecraft 26.2.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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