Warlockery 1.3.0 for NeoForge
Curse Maven Snippet
What's new
Warlockery 1.3.0
- Fortified human and hobgoblin settlements with enclosed walls, multiple gates, patrol decks, stairs, and dedicated guards.
- Added configurable goblin, vampire, and werewolf assaults with escalating waves, distinct objectives, settlement defenses, and useful victory rewards.
- Gave vampire raiders blood-draining priorities, temporary villager trade disruption, progression powers, and bat-form escapes at low health.
- Gave werewolf raiders pack-building priorities, reversible full-moon villager infection, progression powers, and wolf-form escapes without allowing player infection.
- Added hobgoblin supernatural raiders, fortified hobgoblin settlements, silver-equipped guards, and defenses suited to their villages.
- Limited fast dirt and sand digging to the four-legged wolf form, leaving wolfman mining unchanged.
- Replaced the transformed player with a third-person wolf model that carries the selected held item sideways in its mouth and synchronizes correctly in multiplayer.
Available for Forge, NeoForge, and Fabric on Minecraft 26.2.
This mod has no additional files

