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Warhost

A NeoForge 1.21.1 port and continuation of Ancient Warfare 2: factions, NPC armies, the .aws structure template system, automation worksites, and siege vehicles.
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Warhost (0.0.0-beta.1)

File namewarhost-1.21.1-neoforge-21.1.259-0.0.0-beta.1.jar
Uploader
LlaGuiT0LlaGuiT0
Uploaded
Oct 24, 2026
Downloads
7
Size
39.3 MB
Mod Loaders
NeoForge
File ID
9309049
Type
B
Beta
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:warhost-1763188:9309049"

Learn more about Curse Maven

What's new

v0.0.0-beta.1 - Initial beta

Added

  • NeoForge 1.21.1 skeleton (com.skd.warhost) with config, DeferredRegister base, networking payloads, menus and screens.
  • Structure template system: .aws parser (header + layers + rules + entities), block state converter with id substitution policy, synchronous and ticked builders, rotation support, scanner and exporter, directory/classpath loading.
  • NPCs: NpcBase, faction NPCs, factions and orders with default relations, skins settings, trade handler, NPC renderer and spawn egg, /warhost spawnnpc.
  • Automation: torque storage (IEnergyStorage), worksites (quarry, farm, tree farm) with WorksiteManager, chunk loader, mailbox.
  • Vehicles: vehicle/missile bases, catapult that fires a basic missile.
  • Worldgen: feature that places a registered template; town generator placeholder.
  • Commands: /warhost hello, spawnnpc, loadtemplates, buildstructure, scan.
  • Engineering station block with container and GUI.
  • Research: goals, data, registry, recipe type/serializer (codecs), manual item.
  • Assets: original Ancient Warfare 2 assets copied (textures, models, sounds, templates, etc.) under provisional third-party permission.

Notes

  • Planning/development release. Many features are minimal stubs; gameplay not yet complete.
  • Assets and third-party licenses still being verified; not for redistribution claims.
  • Optional compatibility: Waystones.

This mod has no related projects