MineColonies: War 'n Nobility

Climb a feudal ladder from peasant to emperor by winning wars, swearing rivals as vassals, and forging your own county, duchy, and kingdom.
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warnnobility-neoforge-1.1.0-1.21.1-java21.jar

File namewarnnobility-neoforge-1.1.0-1.21.1-java21.jar
Uploader
BarunnBarunn
Uploaded
Jul 23, 2026
Downloads
407
Size
282.0 KB
Mod Loaders
NeoForge
File ID
8490611
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:war-n-nobility-1580789:8490611"

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What's new

War 'n Nobility - Changelog

1.1.0 (Minecraft 1.21.1, NeoForge)

The war-frame release. War 'n Nobility no longer touches the Antique Atlas at all: the atlas integration has moved out into its own standalone client mod, "Here Be Doodles", and this mod's map is the wall-mounted War Table.

-- CHANGED: the Antique Atlas integration is gone ------------------------

Earlier builds layered terrain, domain borders and an enlarged book onto the Antique Atlas 8 screen. That integration could leave the atlas looking blank, and it chained this mod's releases to a specific atlas version. It has been removed outright:

  • The atlas is exactly what Antique Atlas draws, untouched. If your atlas looked empty with a previous build installed, this fixes it.
  • Antique Atlas is no longer a dependency of any kind.
  • Domain borders, colony markers and faction claims still render on the War Table board and its planning screen, exactly as before.
  • Campaign drawing lives where it always did: the 6-frame War Table briefing map, with the optional Hundred Years War command layer on top.

Want to draw on the atlas itself? Install "Here Be Doodles" - the standalone doodle kit for Antique Atlas 8 (pen, line, arrow, box, circle, text, eraser, eight ink colours, undo, per-world saves). It needs nothing from this mod.

-- FIXED: your title did not update when you were promoted ----------------

Ascending a rank announced "<name> ascends to <rank>!" in chat, but your name tag kept the old "[rank]" prefix. NeoForge caches a player's decorated display name, so the above-head name tag -- and any chat mod that renders the cached name instead of routing through our own chat handler -- kept showing your former rank until you relogged. On a rank change that cached name is now cleared at once, so the prefix refreshes everywhere (name tag, tab list and chat) the moment you are promoted.

-- Also in this build (held work now shipping) ----------------------------

  • Feudal war protection: neither wars nor besieges may target a colony whose owner outranks you (config-toggleable, from the held 1.0.7).

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