Wandering Trapper
For Forge & Fabric
discord : https://discord.gg/H4nvbNF
This mod adds a wandering trapper entity, various kinds of pelts, and a new villager profession to the game.
Buy animal pelts from the trapper, and resell them to the furrier villager for profit.
||About this mod||
The wandering trapper traps all sorts of furry animals in the vast taigas and tundras of Minecraft. It spawns only in cold biomes.
Similar to the wandering trader, the wandering trapper spawns around you randomly, with a wolf as a companion.
He sells various pelts for emeralds, and also trades pelts in exchange with stuff like lanterns or clocks.
Pelts in the mod : beaver, mink, marten, fox, snow fox, polar bear(placeable)
Fox pelt, Snow fox pelt and polar bear pelt can be dropped from their respective mobs.(There are snow foxes in Minecraft!)
However, the drop rate is low(gets better as you kill more).
The villagers seem to have a high demand for these pelts. You can sell them to the furrier, who will give generous amounts of emeralds for the high quality pelts you've delivered. A master furrier buys mink pelts for more than 10 emeralds per pelt! The furrier's job block is a pelt scraping log, which is made from a shear and a spruce log. For the exact costs related, refer to the spread sheet in images. The fur trade will make you never worry about emeralds again.
The furrier is wearing a felt hat.
By default, the wandering trapper wields a bow. However with ewewukek's musket mod loaded, he will carry a musket! You can disable the musket recipes by a datapack, to make it so that you have to defeat the trapper to obtain a musket. You have to be very careful, because he will release his dogs and shoot.
You can use it in any modpack.
enjoy!
ewewukek's musket mod is added to give the trapper a gun!
if you don't want guns, you can remove ewewukeke's musket mod, and the trapper will hold a bow instead.
If this ever ports to 1.19, a Goat Pelt would go nicely with the addition of Goat Horns, just sayin!
I really enjoy your mod, but im currently moving to forge 1.19, so I was wondering if there are any plans to update to 1.19
Will the job block generate in the world?
In reply to ArdissaPS:
No
Ambient Additions adds the Pine Marten, and is available for 1.18.2. Maybe you could add compatibility to make Pine Martens drop Marten Pelts?
Hey, any plans to add compatibility with Alex's mobs?
In reply to Treehock:
What kind of compatibility?
(I'm not a developer of any sort just curious cause I love Alex's Mobs and its BUNFUNGUS)
In reply to sn0mmersnommers:
Well, adding furs for some of the mobs in Alex's mobs. For example the bear could get a bear fur drop.
I love the mod idea, the only thing that bother's me is that there are no mobs for some of the pelts, but that is only my perfectionism showing
Big fan of the mod! Any chance of getting support for 1.18.2?
In reply to beluga123:
Done!
In reply to lilypuree:
You're the best! Much appreciated.
Hello there! I've been working on a modpack that improves villagers and illagers for 1.16.5 and was wondering if I can use your mod. I'll be sure to provide credit and a link to the pack when it's done if you want.
In reply to a_random_something:
Yes it's okay
1.17.1 No mod? Are you thinking of adding something?
In reply to 뭘블리에:
1.17.1 will not be supported, sorry.
In 1.16.5 there's a crash about "Can't find attribute: Knockback attack" or something like that. It seems to happen when the trapper shoots onto something.
https://pastebin.com/0VMYpRMS
There is the crash
I'm noticing that in 1.18.1 forge versions of this mod, the musket mod is listed as a required dependency rather than an optional one. Might consider listing it as optional given that it seems like it's meant to be?
In reply to Febilian:
The dependency is intentional, yet optional.
hi can we recruited him ?